Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Xcom gets the Rock Paper Shotgun treatment

Joined
Apr 18, 2009
Messages
8,268
Location
Gritville
SO GRIMDARK MAN YOUVE EARNED THOSE CODEX COOL CREDITS TODAY
 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
A lot of reviews, German and English ones are available by now. And most claim the game to be pretty awesome, capturing the essence of the originals pretty good, actually.

Has anyone here actually played it and can say at least something useful about why it sucks, contrary to like... all the other magazines?
I mean, usually, praise by magazines means shit when we talk about your usual console title, Medal Of Honor 5242, Battlefield 3, bla... But this is a turn-based strategy game that gets lots of praise.

Downloading the (extended) demo :troll:

Who knows, maybe it really works good as a game of its own and then I might buy it straight just to support a TB game.
 
Joined
May 29, 2006
Messages
5,364
Location
Astrology
Most of the compliments were about things that were in the original game! like the drama of missing an important shot.
Most of the criticisms were missing things that were in the original game! like setpieces and good base building screen.
 

thesheeep

Arcane
Patron
Joined
Mar 16, 2007
Messages
9,956
Location
Tampere, Finland
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Who knows, maybe it really works good as a game of its own and then I might buy it straight just to support a TB game.

That would be my hope, actually. I really don't think it will be on par with Terror From The Deep or Apocalypse (yeah, I really liked Apocalypse). For that, my hopes are high for Xenonauts.
But the Firaxis game might turn out to be "just" a good TB strategy game that happens to bear the X-Com name. You know.. there are worse games that bear the X-Com name...
 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
The part that I find important is that it is Turn-Based, the boogieman of publishers. If a TB game with relatively high production values can be proven to sell, then maybe publishers will start funding more TB games.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,258
Location
Seattle, WA USA
MCA

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
It's fun, and I'd be happy if I could get something like this every 6 months for $20-25 a pop on PC with a real PC UI. Lots of pointless high production values like cutscenes and the base graphics married to janky basics (like shots clipping through shit on every fucking attack) aren't worth the other $15 it cost. Replay value is gonna be hurt by repeating maps and very basic straightforward design but I think I will play it again on impossible at some point at least.

It'll be a good buy when it has a price drop but I think 2K doesn't do that for ages.
 

almondblight

Arcane
Joined
Aug 10, 2004
Messages
2,549
I meant more like actual recent titles.
Zeus, just go to gamefaqs and sort your console of choise titles by "strategy turn-based".

Damn, didn't realize Jagged Alliance was on the DS. Then again, Nintendo's handhelds proved to be the last refuge for X-Com's Jullian Gallop, so I guess it makes sense.
 

Claw

Erudite
Patron
Joined
Aug 7, 2004
Messages
3,777
Location
The center of my world.
Project: Eternity Divinity: Original Sin 2
A lot of reviews, German and English ones are available by now. And most claim the game to be pretty awesome, capturing the essence of the originals pretty good, actually.
Given that Solomon himself admits that he gave up the tension and core mechanics in favour of "more tactics" and class-based abilities, I don't see any reason why I would trust them.
I didn't play it. (I guess the time for Windows 7 is coming.. and I just got used to XP.) The first trailer I saw was clear enough, and the demo livestream was absolutely clear on what the game is and isn't. Three Sectoids and five mutons at fairly short range in a reasonably open area? I would have called that a disaster in UFO. In XCom, it's apparently a warm-up exercise. Then the dude got one man killed by recklessly charging ahead.
It may not be a horrible game, but Solomon was pretty frank about abandoning the original design. I disagree with his reasoning, and quite frankly the game design reeks of modern doctrine: "A more directed experience" he calls it. Just what I least wanted from a new XCom.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,659
This new shit made me really appreciate how X-Com had no voice acting, no cutscenes and fucking no retarded pseudo-military jargon.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,659
I like how Firaxis' idea of making the game difficult is by giving the alien groups (yup, groups) a free turn once you spot them.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
Commandos is infinitely superior to this, regardless of being real-time. That "Herp derp I'll buy it to encourage more turn-based games" is a ridiculously idiotic idea. If anything I hope it flops gigantically to ensure less decline for the strategy genre as a whole. Every multiplatform strategy game that fails on consoles is good news, and every that succeeds bad news. I don't want to pop moles in turns. Fuck you all who bought this excrement.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,872,659
Commandos is infinitely superior to this, regardless of being real-time. That "Herp derp I'll buy it to encourage more turn-based games" is a ridiculously idiotic idea. If anything I hope it flops gigantically to ensure less decline for the strategy genre as a whole. Every multiplatform strategy game that fails on consoles is good news, and every that succeeds bad news. I don't want to pop moles in turns. Fuck you all who bought this excrement.
Who's worse, people who bought diablo 3 or this xcum?? Discuss!!
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,552
Commandos is infinitely superior to this, regardless of being real-time. That "Herp derp I'll buy it to encourage more turn-based games" is a ridiculously idiotic idea. If anything I hope it flops gigantically to ensure less decline for the strategy genre as a whole. Every multiplatform strategy game that fails on consoles is good news, and every that succeeds bad news. I don't want to pop moles in turns. Fuck you all who bought this excrement.
Pretty much this, strategy games were so far the only genre more or less resistant to the decline and Firaxis one of the main fucktards actively trying to change that.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom