deuxhero
Arcane
One of the noticeable things about 3.5 is how play completely changes after level 5/6, with "big" magic items poping up everywhere, crazy supernatural abilities to everyone, armies no longer threaten a PC and death being a revolving door.
E6 is a variant that makes the maximum level 6, but gives characters an extra feat every 5000 XP and allows them to keep building wealth.
1: Would such a system be suited for a cRPG (compared to straight 3.5/PF)?
2: Would such a system interest you more or less than straight 3.5/PF?
E6 rules for reference
http://forum.rpg.net/showthread.php?352 ... de-D-amp-D
E6 is a variant that makes the maximum level 6, but gives characters an extra feat every 5000 XP and allows them to keep building wealth.
1: Would such a system be suited for a cRPG (compared to straight 3.5/PF)?
2: Would such a system interest you more or less than straight 3.5/PF?
E6 rules for reference
http://forum.rpg.net/showthread.php?352 ... de-D-amp-D