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World at War Gets a Sequel

Jason

chasing a bee
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Jun 30, 2005
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<strong>[ Article ]</strong>

<p>This has been known for a bit, but <a href="http://www.matrixgames.com/" title="Matrix">Matrix</a> made <a href="http://www.worldatwaronline.com/main.asp" title="WaW">World at War's</a> sequel, A World Divided, official today. </p><blockquote><p>Matrix Games and 2by3 Games (<a href="http://www.2by3games.com/">www.2by3games.com</a>) today announced the sequel to the acclaimed Gary Grisby&rsquo;s World at War. This new sequel, Gary Grigsby&rsquo;s World At War: A World Divided, adds a host of new features to grow the engine well beyond the original game in terms of grand strategy. A World Divided includes spies, neutral country diplomacy, variable political events, unit experience and scenarios that occur after the war as well as starting earlier than the original. </p><p>In addition to the new features in Gary Grigsby&rsquo;s World At War: A World Divided is a completely new &lsquo;what-if&rsquo; scenario that carries forward from the end of the war into a conflict between the Western Allies and the Soviet Union. Russia&rsquo;s massive and experienced army is up against the West&rsquo;s well equipped forces and industrial might. In addition to simply starting with this scenario, players have the option to jump right from the end of their normal campaign game of WWII into this alternate history. This creates a whole new set of strategic choices as players will have to think into the future and plan for their war against the other super-power while still fending off the Axis forces.</p><p>The overall ease of play is retained in Gary Grigsby&rsquo;s World at War: A World Divided. The game will ship with four tutorials, three campaigns, and five different scenarios starting from 1939 and the invasion of Poland and extending into the mid 1940s.</p></blockquote><p>The first thing that popped in my head when I read this was "Doomsday." Wonder if there's a little HOI2 influence going on. </p>
 

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