Darth Canoli
Arcane
I wanted to try this mod for a long time, i'm going fo it now soon with Dodd the Slayer Mod + Daegan tweaks (from zimlab/wizardry page) and the usual Wizfast + fastanim.
I'm going to try something different with my party even if i there isn't a lot of niche characters i didn't already try.
Probably a rogue with an extended weapon, i've read any weapon with the thrust ability can be used for backstabbing purposes, just need to find one stick or polearm usable by rogues with it, not sure there is one though.
As for the rest, i'm not sure but as this mod is supposed to be tough (i'm going with hard difficulty, probably), i'll probably multi-class a bit this time around.
Anyone played this mod (with or without the tweaks) ?
Any extremely unusual builds ? (Not the Faerie ninja nor the Mook fighter obviously)
I mostly like versatility and extended range but i'm open nonetheless.
I'm going to try something different with my party even if i there isn't a lot of niche characters i didn't already try.
Probably a rogue with an extended weapon, i've read any weapon with the thrust ability can be used for backstabbing purposes, just need to find one stick or polearm usable by rogues with it, not sure there is one though.
As for the rest, i'm not sure but as this mod is supposed to be tough (i'm going with hard difficulty, probably), i'll probably multi-class a bit this time around.
Anyone played this mod (with or without the tweaks) ?
Any extremely unusual builds ? (Not the Faerie ninja nor the Mook fighter obviously)
I mostly like versatility and extended range but i'm open nonetheless.
Last edited: