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Will Capcom remake Resident Evil 5?

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,938
Location
The Swamp
My guess would be aspects of Code: Veronica just get folded into a Resident Evil 5 remake. Or it just gets turned into RE5 remake DLC. But since they haven’t renamed Code: Veronica yet, they’re definitely remaking RE5 after RE4, and Code: Veronica directly connects into RE5...it’s probably going to be there is some way.
I think there's zero chance of that. They'd either have to cut too much out or charge $50-$60 for a DLC.

Not really. Code: Veronica is a fairly short game. Like the original Resident Evil, it takes a while on your first go, but that’s just because you’re trying to figure out where stuff is.

When I first played Code: Veronica I’d just gotten my Dreamcast, and I didn’t have a VMU yet, which means I couldn’t save the game, so every time I died I had to start the whole fucking game over again. I thought this would be terrible. Starting over from the beginning every single time? The first time took hours. But a few goes later and I was getting off the island in around an hour. And that’s longer than the first Resident Evil, the remake, which adds more stuff, can be beaten in an hour once you know the puzzles and have your routes figured out.

The point is, there’s not actually a ton of content in the game, so if they wanted to do it as DLC it wouldn’t be that hard.
I get what you're saying, but length to beat once you know what you're doing doesn't necessarily translate to it being DLC. The remake of 3, from what I hear, should have been a DLC for the remake of 2. In practice, I think it depends solely on how much money they want out of it.
Exactly. Considering they gave RE3 the full game treatment, there's no way in hell CV would be any less if they decide to do something with it.
 

Biscotti

Arbiter
Patron
Joined
Nov 24, 2015
Messages
564
Location
Belgium
So they're going for round two then eh? Faggot journalists already fucked with the game back in 2007 by bitching about it being racist after its initial E3 trailer.
Understandably Capcom was completely baffled by the reaction. As they were yet untainted by the corrupting influence of western identity politics, it never once occurred to them the game could be interpreted that way.
And yeah, Capcom has denied that any changes they made to the game were due to any allegations of racism, but it's incredibly obvious they were as the very next trailer they released clearly made an effort to indicate that you'll be gunning down an ethnically diverse cast of zombies. Hooray!
 
Joined
Nov 23, 2017
Messages
4,183
My guess would be aspects of Code: Veronica just get folded into a Resident Evil 5 remake. Or it just gets turned into RE5 remake DLC. But since they haven’t renamed Code: Veronica yet, they’re definitely remaking RE5 after RE4, and Code: Veronica directly connects into RE5...it’s probably going to be there is some way.
I think there's zero chance of that. They'd either have to cut too much out or charge $50-$60 for a DLC.

Not really. Code: Veronica is a fairly short game. Like the original Resident Evil, it takes a while on your first go, but that’s just because you’re trying to figure out where stuff is.

When I first played Code: Veronica I’d just gotten my Dreamcast, and I didn’t have a VMU yet, which means I couldn’t save the game, so every time I died I had to start the whole fucking game over again. I thought this would be terrible. Starting over from the beginning every single time? The first time took hours. But a few goes later and I was getting off the island in around an hour. And that’s longer than the first Resident Evil, the remake, which adds more stuff, can be beaten in an hour once you know the puzzles and have your routes figured out.

The point is, there’s not actually a ton of content in the game, so if they wanted to do it as DLC it wouldn’t be that hard.
I get what you're saying, but length to beat once you know what you're doing doesn't necessarily translate to it being DLC. The remake of 3, from what I hear, should have been a DLC for the remake of 2. In practice, I think it depends solely on how much money they want out of it.
Exactly. Considering they gave RE3 the full game treatment, there's no way in hell CV would be any less if they decide to do something with it.

Resident Evil 3 is a vastly more well know game. The PSX version of RE3 outsold both the Dreamcast and PS2 versions of Code: Veronica combined...and they’ve already skipped it.
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,938
Location
The Swamp
My guess would be aspects of Code: Veronica just get folded into a Resident Evil 5 remake. Or it just gets turned into RE5 remake DLC. But since they haven’t renamed Code: Veronica yet, they’re definitely remaking RE5 after RE4, and Code: Veronica directly connects into RE5...it’s probably going to be there is some way.
I think there's zero chance of that. They'd either have to cut too much out or charge $50-$60 for a DLC.

Not really. Code: Veronica is a fairly short game. Like the original Resident Evil, it takes a while on your first go, but that’s just because you’re trying to figure out where stuff is.

When I first played Code: Veronica I’d just gotten my Dreamcast, and I didn’t have a VMU yet, which means I couldn’t save the game, so every time I died I had to start the whole fucking game over again. I thought this would be terrible. Starting over from the beginning every single time? The first time took hours. But a few goes later and I was getting off the island in around an hour. And that’s longer than the first Resident Evil, the remake, which adds more stuff, can be beaten in an hour once you know the puzzles and have your routes figured out.

The point is, there’s not actually a ton of content in the game, so if they wanted to do it as DLC it wouldn’t be that hard.
I get what you're saying, but length to beat once you know what you're doing doesn't necessarily translate to it being DLC. The remake of 3, from what I hear, should have been a DLC for the remake of 2. In practice, I think it depends solely on how much money they want out of it.
Exactly. Considering they gave RE3 the full game treatment, there's no way in hell CV would be any less if they decide to do something with it.

Resident Evil 3 is a vastly more well know game. The PSX version of RE3 outsold both the Dreamcast and PS2 versions of Code: Veronica combined...and they’ve already skipped it.
So? You're still missing the point. It's about how much content there is. CV had way more than RE3. It's much too long to pawn off as DLC unless they butchered the hell out of it.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
964
Rumour: Resident Evil 9 May Have Been 'Internally Delayed' At Capcom
It's been a whole year since Resident Evil 4 Remake launched on Xbox Series X|S (and almost three years since Village dropped), so naturally, attention is now turning towards RE's next mainline entry. 'Resident Evil 9' hasn't been officially announced yet, but we've already heard it might be open world - and now a fresh rumour is pointing towards a longer-than-expected development time.

According to the same leaker that dropped details on RE9's open world nature, the next mainline Resi game "might've been internally delayed for one reason or another" over at Capcom. This info is quite vague, but basically, leaker 'Dusk Golem' had heard that RE9 was aiming for a 2024 reveal, 2025 launch - but now the team's timeline may have been pushed back a bit.

Source: Pure Xbox
 

Hell Swarm

Educated
Joined
Jun 16, 2023
Messages
952
Rumour: Resident Evil 9 May Have Been 'Internally Delayed' At Capcom
It's been a whole year since Resident Evil 4 Remake launched on Xbox Series X|S (and almost three years since Village dropped), so naturally, attention is now turning towards RE's next mainline entry. 'Resident Evil 9' hasn't been officially announced yet, but we've already heard it might be open world - and now a fresh rumour is pointing towards a longer-than-expected development time.

According to the same leaker that dropped details on RE9's open world nature, the next mainline Resi game "might've been internally delayed for one reason or another" over at Capcom. This info is quite vague, but basically, leaker 'Dusk Golem' had heard that RE9 was aiming for a 2024 reveal, 2025 launch - but now the team's timeline may have been pushed back a bit.

Source: Discord nigger


Please don't lie about your sources.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
964
Rumour: Resident Evil 9 May Have Been 'Internally Delayed' At Capcom
It's been a whole year since Resident Evil 4 Remake launched on Xbox Series X|S (and almost three years since Village dropped), so naturally, attention is now turning towards RE's next mainline entry. 'Resident Evil 9' hasn't been officially announced yet, but we've already heard it might be open world - and now a fresh rumour is pointing towards a longer-than-expected development time.

According to the same leaker that dropped details on RE9's open world nature, the next mainline Resi game "might've been internally delayed for one reason or another" over at Capcom. This info is quite vague, but basically, leaker 'Dusk Golem' had heard that RE9 was aiming for a 2024 reveal, 2025 launch - but now the team's timeline may have been pushed back a bit.

Source: Discord nigger


Please don't lie about your sources.

The hyperlinked Source in my posts refers to the site reporting the story, which in this instance is Pure Xbox, so it is not a lie.
 

mord

Novice
Joined
Jan 15, 2023
Messages
23

Think they hire this guy for the story rewrite in the remake? 14 years still waiting for part 2.
 
Joined
Nov 23, 2017
Messages
4,183
Even if the next Resident Evil did hit a delay, I could see Capcom still announcing it this summer during the not E3 time.

The last few years now Capcom has been juggling a few major releases at a time, and only really announced the next wave of major titles after the other stuff has been released. The only big break from this was announcing the next Monster Hunter before Dragon’s Dogma 2 was out. Well, now all there major titles have been released, and the only upcoming major title they have announced is that new Monster Hunter... as well as the perpetually in development, thrice delayed, Pragmata. So we should be hearing about some new stuff this summer. And outside of Pragmata, and seeing more Monster Hunter, a new Resident Evil is the only other new major thing they have left.

The old 2020 leaks had Monster Hunter 9 (Wilds), a game called Resident Evil Apocalypse, a new Captain Commando (my guess would be that’s a smaller project like Ghosts 'n Goblins Resurrection), and a Super Street Fighter 6 release coming out the same year. Kunitsu-Gami: Path of the Goddes is coming out sometime this year. The leak list did have what sounds like some kind of Mega Man fighting game, Rockman Taisen, (Taisen being something akin to fight or battle) that they were aiming to release alongside a bunch of stuff that’s already out now as well which has yet to be announced if it’s even still a thing.

That all said, Capcom’s 2025 is basically wide open, with the only thing announced I know of so far being Monster Hunter Wilds. If that other stuff comes out in 2025 alongside Wilds, like Pragmata, and the Captain Commando game, (and they could just announce that this year and release it at the same time) I could see no new RE game being announced this summer at least; would probably be the Game Awards this year at the end of the year anyways.
 

Hell Swarm

Educated
Joined
Jun 16, 2023
Messages
952
Taisen could be related to the Super Robot Taisen series. Could be a megaman tactics game. Would be interesting if nothing else.

I wouldn't be shocked if a dino crisis remake was on the way. We're running out of REs and they have the assets from the drag queen dinosaur game. It's a cheap remake.
 
Joined
Nov 23, 2017
Messages
4,183
Taisen could be related to the Super Robot Taisen series. Could be a megaman tactics game. Would be interesting if nothing else.

I wouldn't be shocked if a dino crisis remake was on the way. We're running out of REs and they have the assets from the drag queen dinosaur game. It's a cheap remake.

Super Robot Wars is made by Bandai Namco, not Capcom. So it’s doubtful there’s any connection. Taisen in both titles just means something along the lines of: fight, battle, war.

It’s possible the Kunitsu-Gami: Path of the Goddess RTS tower defense game was once some kind of Mega Man version of the same style of game with some robots helpers you controlled. My assumption is it’s a rework of the game in the leak that was listed as “Onimusha New Work” given the setting, but who knows.

The leak list had the next couple years of Capcom projects laid out, and there was no Dino Crisis in there. If they were going to do a new Dino Crisis they probably would’ve just branded Exoprimal as Dino Crisis: Something or Other. I wouldn’t even be surprised if Exoprimal (which was their “Shield” game in the leaks) started as some Dino Crisis multiplayer game given the time travel stuff present in both games, and was just rebranded as something else given how much time had gone by and how different it was from any of the previous (also all different from one another) games. At this point I’d sooner expect a Resident Evil game were someone was experimenting with dinosaur DNA as a means to do dinosaur enemies than a new Dino Crisis.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
964


If you can't see it
UNCONFIRMED/RUMOR: Resident Evil’s future game and remake

✅RE9 stars Leon S. Kennedy during the opening sequence (not clear if he’ll be the sole protagonist)

✅Set in Summer of 2025, meaning Leon will be 48 years old

✅Takes place on a South Asian island like Singapore

✅The location/characters may change later as we progress in the game (Not yet clear)

✅Resident Evil 1 Remake is reportedly coming in 2026 (the series’ 30th anniversary)
Edit: UPDATE: source now claims Leon will be the protagonist for the entire game, though it is not clear if he will be the only protagonist.
 
Last edited:

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
217
Would be great if they made something that blends fixed camera angles with free moving camera, instead of usual Resident Evil 2 Remake treatment, but I doubt they will. At this point they're unificating their old games into some cohesive stream of games, both gameplay and story-wise.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
964

Something similar to the prototype versions of RE4 would be cool, but yep, I reckon they'll give the remake of RE Remake the over-the-shoulder treatment to keep it consistent.
 
Joined
Nov 23, 2017
Messages
4,183
Would be great if they made something that blends fixed camera angles with free moving camera, instead of usual Resident Evil 2 Remake treatment, but I doubt they will. At this point they're unificating their old games into some cohesive stream of games, both gameplay and story-wise.

If ever they were to return to cinematic camera angles, a remake of the first game to mark the series 30th Anniversary would be the time. I’d also imagine by this point they’d have those cameras move like they do in Dino Crisis and Code: Veronica, because at this point there’s not really any reason for them to do pre-rendered backgrounds. It’s also not like they couldn’t do that, and also do first and third person cameras anyways.

A bigger question would be how would gameplay work? Because they could go with how things are now, where you’re able to move around while aiming like in Resident Evil 6. They could lock you in place while you’re aiming like in Resident Evil 4 and 6...and there’s still stuff they never did with that particular style that they could do. Or they could, and this would be the most unlikely of the bunch, do some kind of lock-on system like the original Resident Evil games; although they still use that lock-on aiming in Devil May Cry.

They already made some story changes in the first remake to make things more cohesive with later games. I guess there could be references to Umbrella’s dealings in Africa, and to things Village revealed.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,574
If they're going to change up the aiming system for a theoretical cinematic camera angle mode, what would be the best choice, instead of a lock-on system, is Men in Black: The Game's crosshair system, if you're going to hit something, a crosshair appears on it. But that's probably too clever for their developers and it wouldn't help the noobs as much as a fire and forget system.

That said, I don't know why they would do cinematic camera angles now. IIRC, mods do that for the previous remakes, right? Nothing has ever stopped them from doing anything like this before, they just don't want to.
 

Hell Swarm

Educated
Joined
Jun 16, 2023
Messages
952
It's going to be the same as all the other remakes. Don't expect anything better from Capcom at this point. They're still selling well and 3rd person shooter is the most approachable game for the mass market.
 

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