Jason
chasing a bee
<strong>[ Editorial ]</strong>
<p>Earlier this week, Blizzard's Rob Pardo <a href="http://www.escapistmagazine.com/news/view/99211-Battle-net-StarCraft-II-Matchmaking-Too-Good" target="_blank">mentioned</a> that they're considering adding "a little sloppiness<span>" to the Battle.net matchmaking for <a href="http://www.starcraft2.com/" target="_blank"><strong>StarCraft II</strong></a>, meaning that you might wind up facing players that are above or below your skill level. The Escapist's Shamus Young <a href="http://www.escapistmagazine.com/articles/view/columns/experienced-points/7313-Experienced-Points-The-Isolation-of-Random-Matchmaking" target="_blank">doesn't think</a> that's such a hot idea.</span></p><blockquote><p>I think what Pardo is proposing will just make the game feel sort of arbitrary. What if I'm not in the mood for a tougher challenge tonight? What if I am, and the game hands me someone of lesser skill? That guy who just wiped the floor with you? Was that player way above you, or did you make a blunder? Did you just win because you're improving as a player, or the matchmaker threw you a newbie? You can't face that opponent again and find out, because they have vanished into the crowd and the game is going to give you another random name to play against.
</p></blockquote><p>Spotted @ <a href="http://www.escapistmagazine.com/">The Escapist</a></p>
<p>Earlier this week, Blizzard's Rob Pardo <a href="http://www.escapistmagazine.com/news/view/99211-Battle-net-StarCraft-II-Matchmaking-Too-Good" target="_blank">mentioned</a> that they're considering adding "a little sloppiness<span>" to the Battle.net matchmaking for <a href="http://www.starcraft2.com/" target="_blank"><strong>StarCraft II</strong></a>, meaning that you might wind up facing players that are above or below your skill level. The Escapist's Shamus Young <a href="http://www.escapistmagazine.com/articles/view/columns/experienced-points/7313-Experienced-Points-The-Isolation-of-Random-Matchmaking" target="_blank">doesn't think</a> that's such a hot idea.</span></p><blockquote><p>I think what Pardo is proposing will just make the game feel sort of arbitrary. What if I'm not in the mood for a tougher challenge tonight? What if I am, and the game hands me someone of lesser skill? That guy who just wiped the floor with you? Was that player way above you, or did you make a blunder? Did you just win because you're improving as a player, or the matchmaker threw you a newbie? You can't face that opponent again and find out, because they have vanished into the crowd and the game is going to give you another random name to play against.
</p></blockquote><p>Spotted @ <a href="http://www.escapistmagazine.com/">The Escapist</a></p>