Machocruz
Arcane
MetalCraze said:Compare that to platformers of 20 years ago or so made by professionals - big varied levels and something like 3 lives motherfucker eat shit
Like I said, you can't expect that kind of quality from a couple of dudes, especially if you want the art AND the game-play to be on par. It took years of experience for Nintendo to get to Super Mario. It took years of evolution to provide a standard and base for Prince of Persia, and Mechner was possibly somewhat brilliant to begin with.
Meat Boy can't compete with those expertly made platformers, but it's nearer the standard than the rest of its ilk.