Andhaira
Arcane
- Joined
- Nov 25, 2007
- Messages
- 1,869,003
So Black Isle came out of nowehere with Fallout, and made a name for themselves.Fallout showed how you could have a game where your choices really had a big effect. All such games (which focus on player choices affecting gameworld) still use fallout as the benchmark; it has not yet been surpassed.
SirTech had the Wizardry Series and RoA; which while not increadible mainstream successes, raised the bar very high and serve as inspiration to devs till this day.
BioWare came up with Baldurs Gate; and while BG1 was even better than expected, it was the epic BG2 that really cemented BioWare as a top rpg developer. Both games really scratched an itch for that EPIC Computer fanatsy roleplaying game experience, an itch that had really never been scratched since Ultima 7 1 + 2. Furthermore the BG series set a new standard for the industry; Bioware proved that crpg's did not NEED to have crappy graphics, crappy sound, crpapy animations and rely only on a good story.
KOTOR was then released to scratch that Star Wars computer roleplaying experience, and providing many innovations in that arena (though since it was the first star wars crpg ever released, it had the field to itself) Jade Empire too was a game of epic proportions, though it was perhaps a bt too button mashy for its own good.
BG2 is still the benchmark for epic rpg's. Its not yet been surpassed in that regard, not even by Biowares other games.
Gothic came out and proved how you could have a single player action rpg that really did provide a deep experience while still allow a large amoutn of freedom and sandbox gameplay.
There have been many excellent games during that time; Icewindale, planescape, arcanum, morrowind, divine divinity, witcher, nwn, vampire, might and magic 6+, TOEE, etc. But nothings come out thats really made heads turn. ll these games delivered and provided what they claimed, but nothing more than that.
Who do you think will provide that next EPIC, and/or that next crpg that will help redefine the genre, and set the new standard for years to come? You know, the game that years from now, perhaps even decades, will be the benchmark for crpg's.
I personally think that Dragon Age seems to be best potential candidate, buit lets see. BioWare's tendancy to prefer real time games is becoming quite annoying.
SirTech had the Wizardry Series and RoA; which while not increadible mainstream successes, raised the bar very high and serve as inspiration to devs till this day.
BioWare came up with Baldurs Gate; and while BG1 was even better than expected, it was the epic BG2 that really cemented BioWare as a top rpg developer. Both games really scratched an itch for that EPIC Computer fanatsy roleplaying game experience, an itch that had really never been scratched since Ultima 7 1 + 2. Furthermore the BG series set a new standard for the industry; Bioware proved that crpg's did not NEED to have crappy graphics, crappy sound, crpapy animations and rely only on a good story.
KOTOR was then released to scratch that Star Wars computer roleplaying experience, and providing many innovations in that arena (though since it was the first star wars crpg ever released, it had the field to itself) Jade Empire too was a game of epic proportions, though it was perhaps a bt too button mashy for its own good.
BG2 is still the benchmark for epic rpg's. Its not yet been surpassed in that regard, not even by Biowares other games.
Gothic came out and proved how you could have a single player action rpg that really did provide a deep experience while still allow a large amoutn of freedom and sandbox gameplay.
There have been many excellent games during that time; Icewindale, planescape, arcanum, morrowind, divine divinity, witcher, nwn, vampire, might and magic 6+, TOEE, etc. But nothings come out thats really made heads turn. ll these games delivered and provided what they claimed, but nothing more than that.
Who do you think will provide that next EPIC, and/or that next crpg that will help redefine the genre, and set the new standard for years to come? You know, the game that years from now, perhaps even decades, will be the benchmark for crpg's.
I personally think that Dragon Age seems to be best potential candidate, buit lets see. BioWare's tendancy to prefer real time games is becoming quite annoying.