Red Alert was a huge success but helped little in a long run. Red Alert 2 was the best, stopped trying to be serious and just had fun, plus great athmosphere and cinematics. Fleet was definitive and different. Yet its multiplayer was far from ideal. Main problem - no fog of war. That was a killer, even mods could not add it as it seems it was hardcoded. Single plaer campaigns was awesone but single player and skirmish could not keep game alive for years. Multiplayer could, proved by Blizzard. Red Alert 3 tried to fix it but thanks to EA lacked endurance and failed in a race against Blizzard.I don't see any mention of Dune or Red Alert.
Generals was surprisingly good in multiplayer. But still suffered from lack of support and reliance on GameSpy.But I think the completely non-canon or anything Generals series is some of the best pure RTS games there are so what do I know.
I think you should compare first C&C to Warcraft 1 and not 2.
And the only RTS to survive to 2018 are those with multiplayer focus. Age of Empires, Starcraft II, even such retarded vomit of Relic like CoHII.Multiplayer focused RTS is the cancer that killed the genre, not the lack thereof.
Thank you for proving my point.And the only RTS to survive to 2018 are those with multiplayer focus. Age of Empires, Starcraft II, even such retarded vomit of Relic like CoHII.Multiplayer focused RTS is the cancer that killed the genre, not the lack thereof.
The thing is that only MP focused higher budget RTS have been developed in many years, because of everyone trying to copy the success of SC2, etc.And the only RTS to survive to 2018 are those with multiplayer focus. Age of Empires, Starcraft II, even such retarded vomit of Relic like CoHII.Multiplayer focused RTS is the cancer that killed the genre, not the lack thereof.
So, since Steel Division 2 is coming, do you judge Eugene to be moderately successful with their series?
So, since Steel Division 2 is coming, do you judge Eugene to be moderately successful with their series?
Eugene tried several times to do traditional RTS (Act of War and the other one, what was the name Act of Aggression).
Both failed spectacularly despite being Very Good Games.
Make of that what you want.