Callaxes
Arbiter
- Joined
- Apr 17, 2007
- Messages
- 1,676
Do you think you can forgive all the shortcomings of a bad game (i.e. TOEE) if it has a hardcore tactical combat system?
What kind of gameplay in an CRPG is mor eimportant for you? Mind squizing tactical comat with xyz options and 80 different ways to master it OR storytelling details, good dialog and memorable characters? Chooices and Conscequences are an exception in this debate (you can have a game with C&C but also a bad story with lackluster NPCs)
Right now I find that both have it's strength and weaknesses, a game with good combat would have more replayability. However a game with a good storyline and dialog would be much mor ememorable.
What kind of gameplay in an CRPG is mor eimportant for you? Mind squizing tactical comat with xyz options and 80 different ways to master it OR storytelling details, good dialog and memorable characters? Chooices and Conscequences are an exception in this debate (you can have a game with C&C but also a bad story with lackluster NPCs)
Right now I find that both have it's strength and weaknesses, a game with good combat would have more replayability. However a game with a good storyline and dialog would be much mor ememorable.