Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
http://www.elderscrolls.com/forums/inde ... pic=175700
3 pre set characters? Yep, that's the secret ingredient!I'm not implying that Oblivion is in any way a FPS, but it has been noted that certain action elements have snuck in.
Several people have commented bitterly that Oblivion will be a good game, but a bad RPG.
I guess I'm asking at what point, precisely a FPS like say HL2 beomes an RPG?
Is it the inclusion of stats? How many stats? Do they have to be overtly statty or can they be hidden? Do you need character customisation? Would choosing between three pre set characters be enough?
Poor dumb bastard.I don't think there is a dividing line. If it were all stats, it would be an rpg most definately. If it were all skill, it would be an fps (or any other action game) for sure. but when they mix and match things like stats that are based on how well you do things, then it gets fuzzy. I don't really care what Oblivion is, I just want it!
I love when people say turned based. It's so cute.There are many types or RPG, it doesnt have to be a turned based system to fall into the RPG catagory.
Odds are, if you can't define it, it's probably not an RPG.The thing with the RPG genre is that it's so hard to define.
lol That's a good one.In industry terms I would assume that the label RPG carries weight only if a game has character development, plot/story, and the ability to equip items that enhance ones abilities.
I wonder if it's even legal to sell games to mentally challenged?TES defines the FPR genre. Like someone else said: First-Person Roleplaying. It is it's own genre and the industry should recognize that.
All those tax dollars... Wasted on the education system...What I'm trying to say is thatif the player feels like he is not just playing the game but in the game, I would consider that to be an RPG, stats or not.
We do? It did?We all know traditionally, RPG was meant in a hard core fashion... need to eat, drink, sleep and perform lots of things that had nothing to do with combat and more with "housekeeping" your character.
That's what I always thought too. If you think about it, Doom and Quake are also RPGs. What was that definition? First Person Role-Playing!For older games check out Blood, which ran on the Doom engine but which was pretty much an RPG.
MW had an advanced stat system? I'm afraid to ask what "stat-based RPGs" this fella played before.Great topic.
An FPS is an RPG when ROLE PLAYING is introduced. :D
Stats, etc, all that extra stuff means nothing. RPG = Role Playing Game.
Sure, stats make games somewhat interesting, because you build your guy, customize him how you see fit, whatever. But are these things NECESSARY? No.
Stats just have a gameplay effect. But when the gameplay and combat becomes stats, that's just boring. That's why an FPS/RPG like Deus Ex was so enjoyable. And that's why Oblivion is going to be so entertaining.
Anyways, I've played way more than my share of stat based RPGs, and I can say that most games do it horribly. Deus Ex and Morrowind are exceptions to this, because the stat systems were quite advanced; Morrowind's for the use = skill system and Deus Ex's for the impact on combat/gamplay that coincides with player skill.
What an idiot.Which ones are they? The people who worship Fallout or is that RPGdot guys?A lot of the codex guysWho said that?Several people have commented bitterly that Oblivion will be a good game, but a bad RPG.