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What Sid Said

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
<strong>[ Article ]</strong>

<p>For the benefit of future generations of developers, Soren Johnson put down on virtual paper <a href="http://www.designer-notes.com/?p=119" target="_blank"><u>Sid's Rules</u></a>, some of Sid "Please stop Writing About Me Like I'm Dead" Meier's basic lessons on game design.</p><blockquote><p>If a unit seems too weak, don&rsquo;t lower its cost by 5%; instead, double its strength. If players feel overwhelmed by too many upgrades, try removing half of them. In the original Civilization, the gameplay kept slowing down to a painful crawl, which Sid solved by shrinking the map in half. The point is not that the new values are likely to be correct - the goal is to stake out more design territory with each successive iteration.
</p></blockquote><p>Spotted @ <a href="http://flashofsteel.com/">Flash of Steel</a></p>
 

BethesdaLove

Arbiter
Joined
Aug 7, 2008
Messages
1,998
"If a unit seems too weak, don’t lower its cost by 5%; instead, double its strength."

Stopped reading after this.
 

Shuma

Scholar
Joined
Feb 26, 2008
Messages
208
Your loss, then.

He's talking about iterative game design, not fine-tuning game balance. But hey, may as well dismiss a topic you know nothing about and then brag about it on the internet!
 

sheek

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Joined
Feb 17, 2006
Messages
8,659
Location
Cydonia
Most game developers are familiar with Sid’s dictum that “a good game is a series of interesting choices.” In fact, my co-columnist Damion Schubert started his recent article on player choice (October 2008) by referencing this famous quote. However, over the course of his career, Sid has developed a few other general rules of game design, which I heard him discuss many times during my seven years (2000-2007) at his studio, Firaxis Games. As these insights are quite practical lessons for designers, they are also worthy of discussion.
Does Sid own Firaxis?
 

BethesdaLove

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Joined
Aug 7, 2008
Messages
1,998
Trash said:
Sid created some of the best games known to man. If he speaks, you little shits better shut the fuck up and pay attention.

When he opens his mouth, I put my cock right there.
 

The Feral Kid

Prophet
Joined
May 30, 2007
Messages
1,189
BethesdaLove said:
Trash said:
Sid created some of the best games known to man. If he speaks, you little shits better shut the fuck up and pay attention.

When he opens his mouth, I put my cock right there.

Like your daddy did when you opened yours.
 

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