A horse of course
Guest
The classic formula of exploring tombs simply doesn't have wide enough appeal to support at least the B-tier productions values required for a third-person action/adventure title. One might argue that Portal demonstrates the possibilities for "purist" puzzle titles, but it's hardly worth using Valve titles as a barometer of success since they could market shit on a plate and morons would eat it up (which, coincidentally, is precisely what Portal is). Angel of Darkness had already tried to expand into light RPG/adventure and hub exploration, Legend attempted linear story-driven action/platforming sequences in the style of Uncharted, and the second reboot finally settled on a mix of linear action sequences and open-world crafting/exploration/collectible gameplay. No doubt Squeenix will mandate yet another reboot in the event of another formula becoming the new trend in third-person console games.
nigga u blind. They were "realistically" large in the 2013 reboot but they're barely worth mentioning in Rise.
Also, this is the shittiest music ever associated with Tomb Raider:
Nathan McCree is doing a remastered classic OST soon:
Make her boobs great again.
Her boobs are still pretty damn big. They're just realistic now so it's okay.
What they should do is who the fuck cares. That series was immensely overrated from the beginning. Now that it is renewed it plays like every other over-the-shoulder shooter.
nigga u blind. They were "realistically" large in the 2013 reboot but they're barely worth mentioning in Rise.
Also, this is the shittiest music ever associated with Tomb Raider:
Nathan McCree is doing a remastered classic OST soon: