I've got questions. Multiple questions. Lately I've been browsing Mage:the Ascension lore and I'm not sure why. Werewolf seems completely, unredeemably gay and Vampire seems like the pointless kind of autistic, but Mage looks really cool. People say it's a bitch to run. Supposedly Mage:the Awakening was a fix for this, but is it, though? Also I'm not sure if the fluff is as cool. In any P&P setting, it's always the most fun to play humans having a hard time in a hard world, and most of the WoD stuff doesn't seem to cater to that.
-What is the best oWoD/nWoD lore, and what is the best way to inject it into my veins? Reading rulebooks just for the fluff or reading shitty - but not too shitty - novels set in a cool setting is a-ok with me. But I'm not about to read it all, that would be insane.
-oWoD/nWoD which is better and why? Are the mechanics of the new stuff better? Is the lore better? How hard is it to port over the old stuff to the new stuff, and how would one go about doing it specifically? Or perhaps just port it over into a completely different system?
-Any of you Storytellers have any experience running Hunter:the Vigil or Mage:the Something? Some tips? Do you use the other settings for monster generation or do you have a better, faster way of doing it that's nonetheless flavourful?
-How do you go about combining multiple franchises, such as Mage:the X, Hunter:the Vigil, and Changeling:the Lost
-Geez there are like 10 different versions. Which nWoD? Alternatively, which oWoD? What are the good sourcebooks? Armory seems like a no brainer.
-Seriously how the fuck do you run Mage and make it cool
-Add your own questions idno