Trash
Pointing and laughing.
Yeah, I liked Mass Effect and Mass Effect II. In fact I thoroughly enjoyed them. Bite me. Now, we can all agree that the games could defenitely be improved. With Mass Effect III on the way, what improvements do you want to see and why? Discuss!
Personally I want to see more interesting combat encounters. The second game had a number of 'boss' battles which were fun but overall it was a pretty straightforwards cover-shoot-cover affair. With the geth as most common adversaries it seemed that the first game had much more variation in the kind of enemies you fought and in their tactics. Geth climbing on ceilings, husks coming at you, geth snipers shooting from a distance and huge behemoths requiring a lot of firepower to bring down.
The lack of an inventory in the second game felt like a real loss for anyone like me who enjoys tinkering with the loadout of his characters and loves finding new phat loot.
The Mako vehicle was perhaps the weakest part of Mass Effect I but the mining minigame which was introduced in its place in II was horrid. At least the Mako was a nice wink to the classic moon patrol and the exploration part of such games as Starflight and Star Controll II. And no, that rocket buggy monstrosity that was introduced through DLC in Mass Effect II was not an improvement. I do hope we'll see a return of the Mako.
Other than that? Moar of the same. Oh yessss.
Personally I want to see more interesting combat encounters. The second game had a number of 'boss' battles which were fun but overall it was a pretty straightforwards cover-shoot-cover affair. With the geth as most common adversaries it seemed that the first game had much more variation in the kind of enemies you fought and in their tactics. Geth climbing on ceilings, husks coming at you, geth snipers shooting from a distance and huge behemoths requiring a lot of firepower to bring down.
The lack of an inventory in the second game felt like a real loss for anyone like me who enjoys tinkering with the loadout of his characters and loves finding new phat loot.
The Mako vehicle was perhaps the weakest part of Mass Effect I but the mining minigame which was introduced in its place in II was horrid. At least the Mako was a nice wink to the classic moon patrol and the exploration part of such games as Starflight and Star Controll II. And no, that rocket buggy monstrosity that was introduced through DLC in Mass Effect II was not an improvement. I do hope we'll see a return of the Mako.
Other than that? Moar of the same. Oh yessss.