Jason
chasing a bee
<strong>[ Game -> Patch ]</strong>
<p><a title="Relic" target="_self" href="http://www.relic.com/">Relic</a> is planning some big changes for the 1.5 version of Warhammer 40,000: Dawn Of War. Actually, most of the changes are small but there's a ton of them. The full changelog is way too long to print here so I'll just show the Eldar changes.</p><ul><li>Made the following changes to Rangers:<ul><li>Rangers now have a squad cap limit of 1</li><li>Rangers now start with 5 squad members</li><li>Ranger build cost and reinforce cost has been reduced to 40 Requisition</li><li>Ranger Long Rifle now scales more dramatically with upgrades</li></ul></li><li>Banshee Morale Armor reduced to be in line with other units</li><li>The Vyper Missile Launcher now has a knockdown effect that can be used to disrupt enemy infantry</li><li>The Missile launcher is now the Vyper's default weapon.</li><li>Reapers
<ul><li>Accuracy penalty while moving increased</li><li>Reduced hit points from 400 to 360</li></ul></li><li>Increased the accuracy of the Eldar LP 2 Brightlance from 0.7 to 1.0</li><li>The Falcon Grav Tank Starcannon now does more damage to light infantry</li><li>Fire Prism support cap increased from 3 to 4</li><li>Reduced Psychic Storm damage to:
<ul><li>Infantry Medium: 90 to 75</li><li>Commander: 100 to 80</li></ul></li><li>Reduced Wraithlord Brightlance damage by 25% against vehicles and buildings.</li></ul>I intentionally didn't post the Orks section because all that "Shoota Boyz" crap is annoying. Read the full changelog <a title="changelog" target="_self" href="http://forums.relicnews.com/showthread.php?t=90483">here</a>.
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<p><a title="Relic" target="_self" href="http://www.relic.com/">Relic</a> is planning some big changes for the 1.5 version of Warhammer 40,000: Dawn Of War. Actually, most of the changes are small but there's a ton of them. The full changelog is way too long to print here so I'll just show the Eldar changes.</p><ul><li>Made the following changes to Rangers:<ul><li>Rangers now have a squad cap limit of 1</li><li>Rangers now start with 5 squad members</li><li>Ranger build cost and reinforce cost has been reduced to 40 Requisition</li><li>Ranger Long Rifle now scales more dramatically with upgrades</li></ul></li><li>Banshee Morale Armor reduced to be in line with other units</li><li>The Vyper Missile Launcher now has a knockdown effect that can be used to disrupt enemy infantry</li><li>The Missile launcher is now the Vyper's default weapon.</li><li>Reapers
<ul><li>Accuracy penalty while moving increased</li><li>Reduced hit points from 400 to 360</li></ul></li><li>Increased the accuracy of the Eldar LP 2 Brightlance from 0.7 to 1.0</li><li>The Falcon Grav Tank Starcannon now does more damage to light infantry</li><li>Fire Prism support cap increased from 3 to 4</li><li>Reduced Psychic Storm damage to:
<ul><li>Infantry Medium: 90 to 75</li><li>Commander: 100 to 80</li></ul></li><li>Reduced Wraithlord Brightlance damage by 25% against vehicles and buildings.</li></ul>I intentionally didn't post the Orks section because all that "Shoota Boyz" crap is annoying. Read the full changelog <a title="changelog" target="_self" href="http://forums.relicnews.com/showthread.php?t=90483">here</a>.
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