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Wasteland Wasteland 2 Pre-Release Discussion Thread [GAME RELEASED, GO TO NEW THREAD]

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
Nothing earth-shattering to see there, it's the scene from the gameplay screenshots from a few weeks back, only with some panning/tilting/zooming and a few animations (all characters/model are standing in place, though, no movement/weapon fire/etc.).
 
Joined
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Messages
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Lost Hills bunker
Looks much better in movement. :greatjob:

:bro:

I finally managed to watch it, and I must say I agree it does look much better than screenshot. Actually, like someone said (actually it was Quetzacoatl :oops:), it reminds me of troika PA footage a bit (and that's a good thing in my book). And imagine when they add desert wind, sand and some other effects, it will look great for such a game. I must say that I watched the whole vid now, and somehow Fargo gives me confidence that the game will not be bad. How good it will be? I guess we'll have to wait and see...
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I like how once again he doesn't grant the current owner of Interplay the dignity of mentioning his name ("majority stockholder")
 
Self-Ejected

Brayko

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It does look good, other than the fact that the characters are too "animated". I like my tactical warriors standing still as stone waiting for me to give them orders. Not biggie, though, as long as the game works. The whole video is worth watching, pretty inspiring stuff about corporations vs creative individuals.
 

FeelTheRads

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Apr 18, 2008
Messages
13,716
I assume those animations were just to show them off. It would be weird if they moved like that constantly.
 
Joined
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I assume those animations were just to show them off. It would be weird if they moved like that constantly.

Yeah, since what could they actually animate there this early in development except characters and scorpitron. I'd like the scorpitron to be more colorful, like dark green camouflage mixed with rust though (like in the concept art). Not just brown rust. In wasteland 1 robots had cool colors. Maybe this is an old, abandoned scorpitron that is still functioning, and we get to see new ones with color directly from the assembly line... :D
 

Stinger

Arcane
Joined
Aug 13, 2011
Messages
1,366
^I wonder if that Scorpitron was brown just to blend with the desert as opposed to rusting. Maybe as we enter some of the lush green environments we'll find the green camo scorpitrons from the concept art.
 

mikaelis

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Codex 2013 Codex 2014
Nice keynote. Though he could have spared us blatant lies that you don't need the name like Fargo or Schaffer to be able to get that sort of money. I mean, if not for Fargo and Wasteland in the title, this project would be in league with Expeditions: Conquistador and Legends of Eisenwald, i.e., struggling for 70 - 100k. And only IF, he had a working prototype like aforementioned games.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Nice keynote. Though he could have spared us blatant lies that you don't need the name like Fargo or Schaffer to be able to get that sort of money. I mean, if not for Fargo and Wasteland in the title, this project would be in league with Expeditions: Conquistador and Legends of Eisenwald, i.e., struggling for 70 - 100k. And only IF, he had a working prototype like aforementioned games.

Watch it again, he never says that. Fargo is actually on record saying that you should not go on Kickstarter if you're a complete noob because you don't have a chance.
 

tuluse

Arcane
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Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Nice keynote. Though he could have spared us blatant lies that you don't need the name like Fargo or Schaffer to be able to get that sort of money. I mean, if not for Fargo and Wasteland in the title, this project would be in league with Expeditions: Conquistador and Legends of Eisenwald, i.e., struggling for 70 - 100k. And only IF, he had a working prototype like aforementioned games.
He said you don't need to be a Fargo to get a good amount of money, he pretty much agrees that you need to have a familiar name to get above 1 million, and that it's understandable because people aren't willing to bet that much on unknowns.
 

Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
This a pretty awesome thread: http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=19&t=2348

60011410151065405832139.jpg
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,508
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Well I hope there won't be any frogs in an icecube in WL2.

1) Install a Referer Control plugin for your browser
2) Block *.imageshack.us from knowing what site you originate from
3) Say goodbye to frogs in ice cubes
 

Brother None

inXile Entertainment
Developer
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Jul 11, 2004
Messages
5,673
That is pretty nuts though. I thought my Fallout collection was alright, but daaaamn.
 

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