Great Deceiver
Arcane
- Joined
- Aug 10, 2012
- Messages
- 5,894
Loot was secondary in Diablo 1 (the only Diablo game worth mentioning, at least to me). Also, I never said loot only appeals to millenials, but rather that entitled little bitches make loot the primary point of games when it shouldn't be - case in point, Vermintide.Ever heard of Diablo? I am not sure that 'loot' is something that only appeals to millenials, loots is a fundamental driving povver for humanity since bronze age. Caveman evolved to created best rpg series of the golden age of rpg because they were driven by loot, and now you are shittalking about it? This seems ungratefull.Having fixed items with a tiered scoring system for each level would have been much better, but of course millenial sperglords need to have "loot" to kill everything easier and see those higher damage numbers.
This is a cooperative action game where reaching the end of the level with your team should be the objective - doing it quickly and efficiently should be the icing on the cake, which is why a tiered scoring system would work well. Making it about loot is missing the point entirely, people run the easiest levels over and over and over again to acquire shiny items and forget the actual purpose of the game - which is, actually, to beat the levels.
As the user above pointed out, the same happens in games with achievements, such as Left 4 Dead. It happens in every game where developers introduce a goal that's not actually winning the fucking level - sperglords will sperg, and the game suffers. See also "quests" in Dota 2. It's all shit.
The devevlopers have in every update tried to cater to these entitled whiny bitches, to the detriment of the game itself. This is something that happens very often in game development these days. The game suffers for it, and it's bad for everyone. Entitled bitches who only want to see shiny loot will move on to the next, shinier loot game as soon as it's available. A potentially good game with many cool levels becomes a barren wasteland where people only "run" the easiest couple of stages because they're only interested in the red staff of fuck you or the purple sword of schlong. Everyone loses.
QED.
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