Jimmious
Arcane
- Joined
- May 18, 2015
- Messages
- 5,132
Done, you can change if you wantDistant Worlds because nobody added Aurora 4x
Done, you can change if you wantDistant Worlds because nobody added Aurora 4x
doneyou can change if you want
Sins of a Solar Empire is a subpar RTS trying to be a bad 4x game. Distant Worlds is a 4x because it actually is one.
Same.MoO 2 is still my favorite with Endless Space being 2nd.
MoO2 is still my favorite.
Also The Last Federation
Every single time someone mention that game I instantly think of Birth of Federation, which I hope will get to GoG during my lifetime.
The only reason anybody thinks it's a 4x is because it takes a long time to play it, the maps are large, and the diplomacy system has more functions in it than "FRIEND" and "ENEMY". I mean if your definition is literally the meanings of the "four Xs" then Starcraft does everything a 4x needs to do as well. You explore the map with scouts (if you're good), you expand to new locations and exploit them to improve your economy, and you then exterminate the enemy.Hmm, doesn't convince me. Distant Worlds is a deeper game, but Sins does everything a 4x has to do, just in sloooow real time. You have every right to think Sins is a bad 4x, but it is a 4x nonetheless.
The only reason anybody thinks it's a 4x is because it takes a long time to play it, the maps are large, and the diplomacy system has more functions in it than "FRIEND" and "ENEMY".
I have yet to find a space 4x that doesn't make me uninstall it after less than an hour and play MoO2 instead - MoO1 included.
That's true, except that it's not a criticism when you bring it up in other (4x) games where these things aren't a detriment. You can remove most of that stuff from Sins in the lobby without changing the experience significantly.You could level that same criticism at practically any 4X game.