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Victoria Revolutions - Undeveloped Nations

dagorkan

Arbiter
Joined
Jul 13, 2006
Messages
5,164
Got any strategies for playing an unciviized country like China?

First game, I am in 1915 (no Great War?) and I realized I completely failed. My Military power is 22nd, Industrial power 15th (though I can't produce anything - no craftsmen/clerks), Prestige something like 225th (Prestige rating -160). Manchuria's been taken over by the Japs, a good part of Turkmenistan and the North by Russians, about five provinces in the South by the French and British.

What I did:

-Education all the way to the right (0.06 Research points /tn) since the beginning. I have literacy of about 37% but don't see any of the benefits.

-Crime fighting stuck at maximum all the time.

-Since about 1860 had Defence spending at maximum. Maximum Defence maintenance spending

-Taxation has been kept under 35% most of the time (for Middle class 30% maximum, Upper class 45%).

-Rely on Tariffs for money - about a quarter to three quarters of the way past the zero point. Tried reducing, even subsidizing imports for years at a time it never did anything except put me in debt. I can stick Tariffs at 100% and not suffer any disadvantage...

-I'm the 3rd biggest exporter (after USA) at about 1100 gold/tn. I built up stockpiles of all needed resources (100+ cement, iron, guns, canned goods, artillery etc).

-Built about 10 factories over the course of the game in different places with high RGOs - glass/wine/liquor factories are what I'm limited to. I never have more than about 15 people working in them (no craftsmen)...

-Started with Railroads in about 1860, now have pretty much 75% of China covered with maximum infrastructure.

-No social/political reforms. 150k+ lump sum just to introduce limited suffrage? Are they joking? By 1915 Plurality is at about 1.5%

-Lost every war though I have won battles and did some pretty heavy damage to the French and British invasion forces in the early games. In the end there are just too many of them. My fortifications are useless because they all have storm troopers. I did build five armies of 60k+ with Artillery brigades, regulars, cavalry unit etc commanded by Generals. My Organization and especially Morale always sucks. Crushed every revolt pretty fast. Built a small fleet of 6 Man-o-wars.

-Tried to be friendly to the USA first, then Russia. Russia invaded me and the USA reduces it's disposition towards me whenever I raise it. Japan was a great friend, kept increasing relations (150+), guaranteeing my independence repeatedly. Then all of a sudden in 1910 (just after I'd crushed the revolution) they declare colonial war (through Korea) and massacre all of my armies (about 350k strong).

-Science: focussed on Manufacturing (have about 8/30 advances), a few Financial (but not Freedom of Trade) and a couple of Military options. I am still an 'uncivilized nation' - why?

-Random events: In early game I lost Prestige like crazy through no fault of my own. Every decade I get 'Opium Trade' and lose maybe 50 Prestige just like that. Keep losing resources in accidents. I basically went pro-science, pro-moderate Western reforms all the way, executed smugglers, took in foreign defectors etc.

Went with the Edicts in about 1900s which suddenly set my Social Spending break even at 550 gold/tn - managed to keep out of bankruptcy (lucky I'd saved up so much) until the Dowager Empress counter-revolution - but when the game said all reforms were repealed - I still had to pay 350k+ of Social Spending at the minimum possible!

I've recieved about six 'Private Initiative' random events telling me the chance of investment increases by 25% - but I've never seen one new factor or improvement.

Seems the scenario is broken. The scripted events make little sense and just ruin me any time I make some progress and nothing good ever happens.
 

KazikluBey

Cipher
Patron
Joined
Feb 10, 2007
Messages
785
PC RPG Website of the Year, 2015
Read this, and more specifically, this.

I've recieved about six 'Private Initiative' random events telling me the chance of investment increases by 25% - but I've never seen one new factor or improvement.
125% of a small chance is still a small chance.
 

LCJr.

Erudite
Joined
Jan 16, 2003
Messages
2,469
No craftsmen/clerks wtf?

It requires hardly any effort to civilize China no later than the 1860's and then dominate the world. China is boring since there's no challenge to it.
 

Jim Kata

Arbiter
Joined
Jul 24, 2006
Messages
2,602
Location
Nonsexual dungeon
LCJr. said:
No craftsmen/clerks wtf?

It requires hardly any effort to civilize China no later than the 1860's and then dominate the world. China is boring since there's no challenge to it.

The game sounds kind of interesting. Is it any good? is it RTS or tuen based?
 

dagorkan

Arbiter
Joined
Jul 13, 2006
Messages
5,164
Jim Kata said:
The game sounds kind of interesting. Is it any good? is it RTS or tuen based?

RTS unfortunately with a bad interface. The default setting is about one day every ten seconds but you sometimes have months during which nothing happens, other times (wars) where every few seconds count. Speeding up or down means going into the main menu.

Second you get a billion pop-up messages about absolutely everything (crime went up/down in one city, Monaco signed a trade agreement with Albania etc). You can change the settings to go straight to the log but then you can miss important events.

Also it's a direct download system (gamersgate) which is very slow and won't let you burn an iso. I'm going to try it again but I was disappointed by my first game. Hearts of Iron is much better.

@Kaziklu: thanks for the links. I guess I need to set my tariffs to minimum (taxes could not be the problem). Do you know exactly how low I have to set them - I don't want to get rid of them completely? Do I actually need to subsidize imports?
 

LCJr.

Erudite
Joined
Jan 16, 2003
Messages
2,469
You're earning that dumbfuck title in spades today Sheek. So too lazy to read the manual?

Don't listen to him Bryce. Just like other Paradox games there's keyboard shortcuts for adjusting time and pausing. Messages can also be tweaked to your preference i.e. popup w/pause, popup, log only, ignore, etc...

What makes this even funnier is by default you get a popup hint window each time the game loads. And as you've probably guessed the first one is the keyboard shortcuts for adjusting gamespeed. And it uses the exact same shortcuts as HOI.

I'd describe it as a cross between EU and SSI's Imperialism. If you don't like Paradox games in general you probably won't like this one either.

Gametime advances in days. I usually play it at 1 gameday=1 or 2 seconds and only slow it down for wars. You can issue any order while paused which makes it very easy to manage. I personally like it better than the EU or HOI series with EU a close second.
 

dagorkan

Arbiter
Joined
Jul 13, 2006
Messages
5,164
LCJr. said:
You're earning that dumbfuck title in spades today Sheek. So too lazy to read the manual?

It's a PDF, I don't read PDFs.

Don't listen to him Bryce. Just like other Paradox games there's keyboard shortcuts for adjusting time and pausing. Messages can also be tweaked to your preference i.e. popup w/pause, popup, log only, ignore, etc...

I said that. The issue is that most of the time you get messages in one category that are useless but sometimes are vital. It would make sense that have an option to ignore all diplomatic announcements that don't involve you, your allies/rivals or a great power. When I've finished training ten new divisions I shouldn't get ten simultaneous pop-ups which I all have to close (that can't be turned off).

What makes this even funnier is by default you get a popup hint window each time the game loads.

I don't get that.
 

LCJr.

Erudite
Joined
Jan 16, 2003
Messages
2,469
OK I'll bite. What's the difference between reading a pdf and reading a website?

If you're not going to read the manual you'd better read the VickyWiki because you obviously don't have a clue how to play the game.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,844
Location
Lulea, Sweden
Jim Kata said:
LCJr. said:
No craftsmen/clerks wtf?

It requires hardly any effort to civilize China no later than the 1860's and then dominate the world. China is boring since there's no challenge to it.

The game sounds kind of interesting. Is it any good? is it RTS or tuen based?

It is great if you like possibilities of micromanagment and like an advanced simulation of the victorian era. I like it, but it is clearly not without flaws, maybe the biggest is the shere amount of micromanagment you get with a large country.
 

spacemoose

Erudite
Joined
Jan 22, 2005
Messages
9,632
Location
california
anyone have tips on besting the british navy? it seems no matter how much I outnumber them, they just chew through my ships. I think the AI is cheating :x
 

YourConscience

Scholar
Joined
Feb 9, 2006
Messages
537
Location
In your head, obviously
I have a simple trick for besting the English navy: For some reason they built so many ships and put them all into a single port that due to some strange bug suddenly they couldn't move out of it! lol

Well, to be serious, just build lots of very advanced ships and use them in waves: Whenever you go out hunting British ships, build three fleet: One with cheap ships goes first. The british take the bait and attack it. Quickly you send in the second fleet with your best ships. Should the british send support too, send in your hird fleet. That way I usually loose only a few old ships but kill quite a few of his newer boats.

Somehow by the end of 1914 I had a ridiculously rich Germany (dozens of level 5 factories full of craftsmen/clerks) which could build dozens of the heaviest battleships at any time and still make a hefty plus. Prussia is way too easy - or the economy gets too unblanaced in the later game.
 

hakuroshi

Augur
Joined
Oct 30, 2006
Messages
589
Brits do not cheat, but they usually concentrate on navy techs and, possibly( I never checked), their admirals are better then average. It is possible to beat them if you have better ships and good admirals, but not every country can do it. I once did, when managed to produce several batttleships 2 years earlier then british. Saved my empire.
 

Jim Kata

Arbiter
Joined
Jul 24, 2006
Messages
2,602
Location
Nonsexual dungeon
It sounds pretty good. I wish I could get it without installing some weird thing on my computer, though :(

Or actually does gamersgate make you do that? Maybe not. Maybe I will look into it....
 

obediah

Erudite
Joined
Jan 31, 2005
Messages
5,051
dagorkan said:
LCJr. said:
You're earning that dumbfuck title in spades today Sheek. So too lazy to read the manual?

It's a PDF, I don't read PDFs.

ZOMG!11!! WHY?!?!?!?!???!?!?!

PDF is a gift from Heaven.
 

LCJr.

Erudite
Joined
Jan 16, 2003
Messages
2,469
Jim Kata said:
It sounds pretty good. I wish I could get it without installing some weird thing on my computer, though :(

Or actually does gamersgate make you do that? Maybe not. Maybe I will look into it....

See if you can find Paradox's Strategy Six Pack. It has Victoria, EU2+Asian Chapters, and some other less than stellar titles. VR was available on CD.

And I too now hate GamersGate. It was fine until they "improved" it.

Oh as for defeating the British navy just keep your fleets concentrated. The AI has a bad habit of sending out small fleets to be destroyed piecemeal. It's also very good at not escorting it's transports.
 

Mefi

Prophet
Patron
Joined
Apr 7, 2005
Messages
1,364
Location
waiting for a train at Perdido Street Station
Jim Kata said:
It sounds pretty good. I wish I could get it without installing some weird thing on my computer, though :(

Or actually does gamersgate make you do that? Maybe not. Maybe I will look into it....

Last time I downloaded from gamersgate, it just had this little programme which you download to kickstart the download and allow you to pick up an interrupted download. But I've not tried it since the 'refurbishment' last year. Things change an' all that.

Wasn't a big issue.

Vicky is cool but fell apart under its own complexity when new. As with all Paradox games, when fully patched and with judicious mods applied, the games become classics.
 

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