- Joined
- Jan 28, 2011
- Messages
- 97,626
I hoped that Torment 2 will hit 100,000 people, but I think they fucked up with their "Another [NAME] joins the team! The game gets better!" which is the dumbest fucking approach.
From what I recall, according to you, the way to succeed on Kickstarter is to post lots and lots of pretty screenshots. You once told me that Obsidian should have spent their entire pitch making images like that of the beautiful prerendered waterfall scene. You said they could have reached five million or more if they had done that.
But...no Kickstarter project has more "screenshots" than Divinity: Original Sin. They already have a functioning game!