halflingbarbarian
Scholar
Hey Codex, been camping the Nexus for useful mods to streamline the New Vegas experience and specifically looked out for mods that are not retarded and actually make very reasonable/effective changes to the game. Hope others who have keener eyes can share their own set up as well. I know there are mods being recommended already but they are scattered in epic threads full of other things like HATRED AND LIES. Enjoy.
New Vegas Mod Manager
http://www.newvegasnexus.com/downloads/file.php?id=35726
Enables load order sorting of mods and I feel it is essential. Easy installation and use.
Fellout
http://www.newvegasnexus.com/downloads/file.php?id=34888
Environmental and atmospheric lighting changes. Removes damn orange tint from the lighting palette and makes nights darker. Single .esp file aka easy installation and use.
MTUI
http://www.newvegasnexus.com/downloads/file.php?id=34902
User interface mod that does not add nor complicate features. What it does is intelligently scale menus, font size, and other elements of the interface to fit the display area of a PC experience. I like it because it is bareboned, but there are other good UI mods out there if you do not like this one.
Ammo Ingredients As Loot
http://www.newvegasnexus.com/downloads/file.php?id=35378
If you use repair to create ammo you would have realised by now the economy of ingredients is kind of spastic in the game. I am not saying I need a ton of stuff dropping so I can get free ammo but the sheer rarity and neglible amounts (apparently only appears in stores, which I have not seen) of primers, for example, makes ammo creation nothing more than a 'ammo converting' exercise. If that is fine with you do not get this mod. What this mod does is add token amounts of rarer ammo ingredients to certain container types (with random loot) which makes ammo creation more plausible and is balanced very well so far.
P.S: The mods I listed are those with high chances to be supported and updated as time goes by, though there are some out there that do add useful things but are more temporary and will probably will be replaced soon. And also though they are all in development, they are stable in my experience. I would love it if anyone can reply to this thread once high resolution texture packs (not the NMC copy paste one) and distant land lod mods are released. Thanks!
Double P.S: Also if anyone spots a stealing mod that is based on faction reputation - does not lower karma if you are hated by that faction - please do share. The current ones just negates all karma effects from all stealing.
New Vegas Mod Manager
http://www.newvegasnexus.com/downloads/file.php?id=35726
Enables load order sorting of mods and I feel it is essential. Easy installation and use.
Fellout
http://www.newvegasnexus.com/downloads/file.php?id=34888
Environmental and atmospheric lighting changes. Removes damn orange tint from the lighting palette and makes nights darker. Single .esp file aka easy installation and use.
MTUI
http://www.newvegasnexus.com/downloads/file.php?id=34902
User interface mod that does not add nor complicate features. What it does is intelligently scale menus, font size, and other elements of the interface to fit the display area of a PC experience. I like it because it is bareboned, but there are other good UI mods out there if you do not like this one.
Ammo Ingredients As Loot
http://www.newvegasnexus.com/downloads/file.php?id=35378
If you use repair to create ammo you would have realised by now the economy of ingredients is kind of spastic in the game. I am not saying I need a ton of stuff dropping so I can get free ammo but the sheer rarity and neglible amounts (apparently only appears in stores, which I have not seen) of primers, for example, makes ammo creation nothing more than a 'ammo converting' exercise. If that is fine with you do not get this mod. What this mod does is add token amounts of rarer ammo ingredients to certain container types (with random loot) which makes ammo creation more plausible and is balanced very well so far.
P.S: The mods I listed are those with high chances to be supported and updated as time goes by, though there are some out there that do add useful things but are more temporary and will probably will be replaced soon. And also though they are all in development, they are stable in my experience. I would love it if anyone can reply to this thread once high resolution texture packs (not the NMC copy paste one) and distant land lod mods are released. Thanks!
Double P.S: Also if anyone spots a stealing mod that is based on faction reputation - does not lower karma if you are hated by that faction - please do share. The current ones just negates all karma effects from all stealing.