Jaedar
Arcane
- Joined
- Aug 5, 2009
- Messages
- 9,883
That really depends on how much it cost to develop.Not really good news if topping the charts doesn't even give you a million.
That really depends on how much it cost to develop.Not really good news if topping the charts doesn't even give you a million.
Such is the fate of many other companies who don't bring their games to PC.Release it on Steam and watch it sell millions
But noooo apparently they hate money
That really depends on how much it cost to develop.Not really good news if topping the charts doesn't even give you a million.
I wouldn’t be surprised if it cost under a million to make.
When they were doing 13 Sentinels, George Kamitani said something about wanting to do something with a smaller budget than Dragon’s Crown, which was their biggest budget game. And Dragon’s Crown cost 100 million yen, which at the time was around $1,000,000.
I’d guess it more than made it’s budget back with the 500,000 units they sold in less than a month.
Director | Takafumi Noma |
Planners | Wataru Nakanishi, Koji Yasumura, Takuma Hori, Hiroshi Nishimura, Takeshi Furukawa |
Programmers | Takafumi Noma, Takashi Nishii, Shun Terauchi, Takahiro Suzuki, Yoshiki Shimada, Muneyoshi Mori, Subaru Inaba, Teruhisa Kanayama, Kentarō Ōnishi (as Kentaro Ohnishi) |
Character Design | Takafumi Noma, Masami Yanagi |
Character Animation | Akira Murakami, Yasuhiro Fujiwara, Yasuo Shirai, Takehiro Shiga, Masami Yanagi, Kouichi Maenou, Tomoyo Shimabukuro, Yukiko Hirai, Emika Kida, Sho Matsumoto, Nami Waku, Arisa Yamamoto, Yu Okada, Rio Ikegami |
Background Design | Yukitsuna Maeda, Hiroshi Yamamori, Kaiji Suehiro, Tatsuki Iwamoto, Ryo Kobayashi, Daichi Yamashita |
UI Design | Daichi Yamashita, Naoya Tsurumi |
Title Logo Design | Yoshio Nishimura |
Special Thanks | Mamoru Okada, Satonori Kawagishi, Ibuki Nakashima, Masako Noma, Taku Wakabayashi, Toshio Sano, George Kamitani |
this is survey in question -
I wouldn’t be surprised if it cost under a million to make.
When they were doing 13 Sentinels, George Kamitani said something about wanting to do something with a smaller budget than Dragon’s Crown, which was their biggest budget game. And Dragon’s Crown cost 100 million yen, which at the time was around $1,000,000.
I’d guess it more than made it’s budget back with the 500,000 units they sold in less than a month.
Director Takafumi Noma Planners Wataru Nakanishi, Koji Yasumura, Takuma Hori, Hiroshi Nishimura, Takeshi Furukawa Programmers Takafumi Noma, Takashi Nishii, Shun Terauchi, Takahiro Suzuki, Yoshiki Shimada, Muneyoshi Mori, Subaru Inaba, Teruhisa Kanayama, Kentarō Ōnishi (as Kentaro Ohnishi) Character Design Takafumi Noma, Masami Yanagi Character Animation Akira Murakami, Yasuhiro Fujiwara, Yasuo Shirai, Takehiro Shiga, Masami Yanagi, Kouichi Maenou, Tomoyo Shimabukuro, Yukiko Hirai, Emika Kida, Sho Matsumoto, Nami Waku, Arisa Yamamoto, Yu Okada, Rio Ikegami Background Design Yukitsuna Maeda, Hiroshi Yamamori, Kaiji Suehiro, Tatsuki Iwamoto, Ryo Kobayashi, Daichi Yamashita UI Design Daichi Yamashita, Naoya Tsurumi Title Logo Design Yoshio Nishimura Special Thanks Mamoru Okada, Satonori Kawagishi, Ibuki Nakashima, Masako Noma, Taku Wakabayashi, Toshio Sano, George Kamitani
Not including the costs of music and voice-acting. Vanillaware's staff must subsist onpeanutsramen.