- Joined
- May 21, 2007
- Messages
- 4,298
Holy shit k-t, this along with the speedhack would actually make the game playable for me.So, about the fonts... I don't think that this game is supposed to be moddable but it's actually possible to replace fonts.
All fonts are located within /Underrail/Data/Fonts folder and they use default XNA SpriteFont format. So it's possible to generate a custom one using some XNA tools and use it to replace all default ones. It screws UI though.
As a proof of concept I generated a font based on standard Consolas and replaced some default fonts in my game (screens below):
If anyone wants to use it:![]()
![]()
![]()
- Just in case make backup of the /Underrail/Data/Fonts folder
- Download archive with the custom fonts from here: https://dl.dropboxusercontent.com/u/21381676/CustomFonts.zip
- Unpack downloaded archive in the folder with the fonts and confirm replacements
- Run the game
Already better than the default![]()
Modders actually fixed it.