PlanHex
Arcane
Realtime is just turnbased where most of the turns are automated based on previous input, like that Wasteland 2 feature.
hiver is fighting the good fight with his voice.
how is phase-based not a derivative of turn based?yet amazingly phasebased is phasebased and turn based is turn based / i.e. they are not the same. mind fucking blowing i know.
one could argue that he is right, though. since real time on the computer is actually many very small turns stacked together which create the illusion of continuity where there is none... so computer real time is just turn based in disguise.your humor is not funny Planthex.
one could argue that he is right, though. since real time on the computer is actually many very small turns stacked together which create the illusion of continuity where there is none... so computer real time is just turn based in disguise.
Aroused beyond control, he turned to the wall he had been leaning against. The sun had fallen full upon it, and it was warm; the bricks smelled ambrosial. He laid kisses on their gritty faces, his hands exploring every nook and cranny. Murmuring sweet nothings, he unzipped himself, found an accommodating niche, and filled it. His mind was running with liquid pictures: mingled anatomies, female and male in one undistinguishable congress. Above him, even the clouds had caught fire. Enthralled by their burning heads he felt the moment rise in his gristle. Breath was short now. But the ecstasy? Surely that would go on forever.
Without warning a spasm of pain traveled down his spine from cortex to testicles and back again, convulsing him. His hands lost grip of the brick and he finished his agonizing climax on the air as he fell across the pavement. For several seconds he lay where he had collapsed, while the echoes of the initial spasm bounced back and forth along his spine, diminishing with each return. He could taste blood at the back of his throat. He wasn't certain if he'd bitten his lip or tongue, but he thought not. Above his head the birds circled on, rising lazily on a spiral of warm air. He watched the fire in the clouds gutter out.
He got to his feet and looked down at the coinage of semen he'd spent on the pavement. For a fragile instant he caught again a whiff of the vision he'd just had; imagined a marriage of his seed with the paving stone. What sublime children the world might boast, he thought, if he could only mate with brick or tree. He would gladly suffer the agonies of conception if such miracles were possible. But the paving stone was unmoved by his seed's entreaties. The vision, like the fire above him, cooled and hid its glories.
Its as good reason as any!I want a party size of five because I like the number five.
it's p. much the definition of phase based and it's pure tb.
The core of phase based is simultaneous execution of actions.
Uh oh.
Too bad I have to go to work. Someone wanna give me the Coles/Cliff Notes version?
I tried to make him explain this in the YT comments, but he just kept repeating the same thing, randomly adding the word 'metaphysics' here and there.3) Turn-Based creates a pseudo-time warp and turns your characters into puppets SO IT CAN'T WORK WITH A GAME THAT FOCUSES ON NARRATIVE, SEE?
Word. My good man. Word.Let's all take a moment to re-read a classic piece of codex lore and then never call phasebased turnbased ever again. http://www.rpgcodex.net/content.php?id=21
No you fucking asshat. The very point of TB IS that characters take their actions one after another.The core of phase based is simultaneous execution of actions.
Bullshit. The core of phase based is separation of planning and execution phases (duh!). Whether the execution phase is executed as simultaneous or consequential actions is completely irrelevant. Wizardry and Bard's Tale are phase-based, and they have turn-based execution.
What is derivative of what was never contested here.how is phase-based not a derivative of turn based?yet amazingly phasebased is phasebased and turn based is turn based / i.e. they are not the same. mind fucking blowing i know.