Sir_Brennus
Scholar
GameStar has a scoreless (score comes next month) review of Drakensang in their newest paper issue. The whole review isn't online, but they put a "love/hate" top ten piece on their website.
http://www.gamestar.de/specials/spiele/1946548/10_dinge_die_uns_an_drakensang_stoeren.html
and
http://www.gamestar.de/specials/spiele/1946544/10_dinge_die_wir_an_drakensang_moegen.html
Here is a quick and dirty translation:
Top Ten things Gamestar hates about Drakensang
10 Random battles while travelling on the world map.
9 Giant Rat - boring
8 Giant Spiders - boring
7 Wolves - boring
6 Gangrene - too few hints on how to heal it in the 80 pages manual
5 Voice action - very good, but only partially done. Much too read.
4 World not interactive enough - compared to Gothic 3
3 Clones - Too few character models
2 Room designs - The inside of buildings look too similar
1 Paths are too long - Quests make you travel too much and too far.
Top Ten things Gamestar loves about Drakensang
10 The mysterious guy - Archon Megalon, 'nuff said
9 The Tatzelwurm - poor not-so-much-of-a-dragon-creature
8 Rakorium - This worlds mumbling sage
7 The world - The exterior looks awesome.
6 The rule set - fully realized and explained.
5 The dialogs - wonderfully realised and dialog options increase skillbased
4 Side quests - Lots of them; can be solved in different ways; interlinked
3 Combat - RTwP can't be done better
2 The plot - the story twists and turns around
1 Dragons - looking great and are hard to fight.
Discuss!
http://www.gamestar.de/specials/spiele/1946548/10_dinge_die_uns_an_drakensang_stoeren.html
and
http://www.gamestar.de/specials/spiele/1946544/10_dinge_die_wir_an_drakensang_moegen.html
Here is a quick and dirty translation:
Top Ten things Gamestar hates about Drakensang
10 Random battles while travelling on the world map.
9 Giant Rat - boring
8 Giant Spiders - boring
7 Wolves - boring
6 Gangrene - too few hints on how to heal it in the 80 pages manual
5 Voice action - very good, but only partially done. Much too read.
4 World not interactive enough - compared to Gothic 3
3 Clones - Too few character models
2 Room designs - The inside of buildings look too similar
1 Paths are too long - Quests make you travel too much and too far.
Top Ten things Gamestar loves about Drakensang
10 The mysterious guy - Archon Megalon, 'nuff said
9 The Tatzelwurm - poor not-so-much-of-a-dragon-creature
8 Rakorium - This worlds mumbling sage
7 The world - The exterior looks awesome.
6 The rule set - fully realized and explained.
5 The dialogs - wonderfully realised and dialog options increase skillbased
4 Side quests - Lots of them; can be solved in different ways; interlinked
3 Combat - RTwP can't be done better
2 The plot - the story twists and turns around
1 Dragons - looking great and are hard to fight.
Discuss!