Version 1.1.4 is out and the
first post has been updated.
This is the first release of the Fat Edition, which bundles the mods
Thief 3 Gold, the
Collective Texture Pack (a.k.a. John P) and the
Minimalist Project. It's also the first release to include the SneakyTweaker utility for setting up both the mods and the most important SU options. (John P and Minimalist originally required you to re-run the installers to change the configuration options - now you just change them in the tweaker and reload the game.)
A couple of original issues are hopefully gone: The game will now remember your current difficulty when starting a new mission, so as long as you set it right after the training mission it'll stay set throughout the game. (Eventually T3G will provide an improved
Inn mission where all difficulties are available.) And video modes with high refresh rates are now avoided, which should fix the remaining cases of the bug which caused broken lockpicking etc.
Also of note is a built-in screenshot feature: Manual screenshots are saved with the current map name and time, and screenshots can be saved automatically with savegames. Options are provided to set the quality for each type. It's currently a bit on the slow side, which is why it's disabled by default. (Enable it in the tweaker.)
Note: Because of the included JPEG library, this version won't run on Windows XP. If anyone cares about this I'll fix it.
The T3 Gold included at this time is 1.1beta. The removal of ambient fog in T3G caused a bit of controversy, to the extent of people
making tools to get the fog back... So Beleg Cúthalion has restored the original fog and the SU now provides a fog tweak which will work in both T3G and the original maps. (Try 0.35 for something similar to how it was in previous versions of T3G.)
Besides the restored fog there's no major changes compared to the version from the fat SU beta. So whether you want to test or do a full T3G play-through, it's strongly recommended that you wait until Beleg gets the final 1.1 finished. (Be aware that savegames can't be carried over.) But if you do play the beta and get the
endgame bug, then it should be possible to fix a savegame.
For John P, the options provided by the tweak tool are almost identical to those in the original installer. (A few textures have been split off into their own group.) By default enabling John P will enable all the included textures - note that this will increase loading time somewhat.
The options provided for Minimalist are a superset of those in the original installer. A couple of changes have been made, most importantly the difficulty has been reduced and the Classic GUI (T1-2 style light gem) is the default. The option descriptions in the tweaker will mention when a default deviates from the original.
FMSel has not yet been updated to the NewDark 1.22 source. The diff against the 1.21 source is
here.
Thanks to Beleg Cúthalion, lowenz and Kerrle for testing, and to John P, New Horizon and Beleg Cúthalion for permission to include their mods and rework them to fit the SU mod support.