Perkel
Arcane
- Joined
- Mar 28, 2014
- Messages
- 15,904
I liked both 1 and 2 enough to preorder W3. W1 is rougher around the edges, e.g things get thoroughly confused if you stumble across stuff in the wrong order, and it has some incredibly stupid moments like being dumped into a boss fight straight from a long-ass cutscene and conversation with no possibility to save. On the other hand it has some seriously awesome quests and overall better/more story. Also cooler alchemy than W2.
W2 looks better, has fewer mind-bendingly stupid moments, and should be played through at least twice because the bulk of the game has two entirely different plotlines depending on which side you pick, and you only really find out what's going on after seeing it from both sides. On the other hand it has a stupid inverse difficulty curve where things start out hard and then get really easy, the worst boss fights based on QTE's(!), and a weak ending.
I would imagine that W3 is going to be confusing if you haven't played the first two. Unless they somehow manage an epic infodump in the beginning. W2 certainly would be if you haven't played W1. You start out naked in bed with a redhead and then go fight in a war where the king clearly thinks you're the bee's knees, and if you have no idea who the redhead or king are or what is this Nilfgaardian ambassador all about, it is all a bit LOLwut.
1. That is only for ghost dog boss. Rest of the game doesn't do that.
2. Inverse dif was thing with 1.0. still is in EE but overall not at scale of 1.0
3. We don't know how they present story. Both TW1 and TW2 sort of did a thing for new comers and i think TW3 will do the same. There is like whole prologue for newcomers.
Imo best way to experience naturally is to read the books. You can download all of the via pdf. Last 3 are fan translations but they are quite good actually compared to mediacore official translation. Then TW1 then TW2 and then TW3.