LOL at Bioware making better gameplay.
You uncultured french swine, don't you know?
The boring and repetetive combat filler of Dragon Age Origins is the pinnacle of RPG!
LOL at Bioware making better gameplay.
I agree, but it kind of sounds like they don't want to tell you to hurry in the first place. They didn't really do that in the first two games either, save for maybe the second chapter in TW2. Instead you were usually investigating something, getting to know people and doing your witcher work on the side, not really fighting against time.There's nothing worse than situations where you are told to hurry but in reality there's no time limit of any kind.
i'd laugh, but half the codex actually thinks so, and that shit made it into the top 50 ahead of way more deserving titles.The boring and repetetive combat filler of Dragon Age Origins is the pinnacle of RPG!
DA and ME do in fact have better gameplay than Witchers 1 and 2. CDP is really bad.LOL at Bioware making better gameplay.
DA and ME do in fact have better gameplay than Witchers 1 and 2. CDP is really bad.
But you're normally so good at understanding what other people really mean.
As I recall, he never got past chapter 2 because of the sheer amount of walking/backtracking/loadscreens and drowners. He wasn't really impressed with the C&C either (e.g. there's only way into the city and it involves getting arrested).Add a few choice words of praise from Vault Dweller,
But you're normally so good at understanding what other people really mean.
I did offer two theories.
It's no secret that "C&C + complexity" is a winning combination on the Codex, and was even moreso back in 2007. Add a few choice words of praise from Vault Dweller, years of hype, and a built-in Polish fanbase, and you have yourself a game that gets marked down in history with a bit more praise than it deserved.
As I recall, he never got past chapter 2 because of the sheer amount of walking/backtracking/loadscreens and drowners.Add a few choice words of praise from Vault Dweller,
(putting a red ribbon on helps but you still have to deal with the bullshit of not being able to enter certain caves and such until all hostiles are gone and there's always at least one jerk who's semi-hostile and you can't kill him because he'll just run away but still remain hostile so you have to take the ribbon off first then put it back on).
Doesn't mean he completed it.I'm pretty VD eventually finished it though, since I recall him saying he was replaying the game some time ago.
Didn't like the Witcher. Tried playing it 3 times, but couldn't finish it. I did like the books a lot, but the game is a poorly designed mess.
Doesn't mean he completed it.I'm pretty VD eventually finished it though, since I recall him saying he was replaying the game some time ago.
http://rpgcodex.net/forums/index.ph...wards-vault-dweller.49248/page-2#post-1317355
Didn't like the Witcher. Tried playing it 3 times, but couldn't finish it. I did like the books a lot, but the game is a poorly designed mess.
I'd like to replay the Witcher because it was a decent game
But you're normally so good at understanding what other people really mean.
I did offer two theories.
It's no secret that "C&C + complexity" is a winning combination on the Codex, and was even moreso back in 2007. Add a few choice words of praise from Vault Dweller, years of hype, and a built-in Polish fanbase, and you have yourself a game that gets marked down in history with a bit more praise than it deserved.
Not sure about the blues, but it had great visuals, decent character system, great journal and alchemy, good dialogues and setting, and a well done 'adventure'. I'd say it was a weak RPG but a pretty damn good action-adventure game.Heart, soul, and if it sang the blues, you'd want to listen.
I don't understand why the witcher 2 gets so much flak for its combat,it might be as generic as it fuckin comes for an action rpg but it's alright.
As for how it compares to ME2 and ME3,it's exactly the same shit. TW2 has generic as fuck 3rd person hack and slash combat with a slight twist and ME2 and ME3 are generic third person shooters with a slight twist.
Mediocre would be a huge step up for NWN2.I won't deny it's a flawed, uneven experience, but it blows mediocre crap like NWN2 out of the water in pretty much every respect unless you have a massive thing for choosing race and class, so that might have something to do with it.