Don't forget that RED engine is a modified neverwinter nights 1 engine (aurora), currently they have red 3 engine which STILL is a heavily modified nwn 1 engine....... some codexer hate witcher because it probably reminds them unconsciously of NWN why some like it........ thus the secret of witcher is revealed, Witcher is a just big mod for NWN.
That is why the combat in Witcher 1 2 and 3 is and will be such a travesty, because NWN was turn based and not some pseudo action quasi combat game.
Witcher would be much better with turn based combat becuase the engine it uses was made for it.
In essence a 2015 game is using a 11 year old engine, talk about slam dunks.I don't think even Bioware or Obsidian made such a dunk.
Witcher one was built on a heavily modified Aurora engine. They say approximately 80% of it was rewritten. Then, CDPR started working on Witcher 2 that was to use an evolution of the W1 engine. The screenshots you posted are from a tech demo on the engine. This is as far as they ever got with it. At the same time they were working on their own engine that was to be used for Witcher 3. It had nothing to do with Aurora. it was called REDengine.
Due to some financial turmoil associated with the failed attempt to convert the 1st game for the consoles as Witcher: White Wolf (there may also have been technical problems/limitations with Aurora, but I only read one source where it was only vaguely hinted), they cancelled all the work on the Aurora Witcher 2 and decided to use the then unfinished REDengine to make the second instalement in the series.
So please, stop pulling info out of your ass.
Last edited: