Deleted member 7219
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I remember back when The Witcher was first announced and it looked a lot more like NWN (it was made in the Aurora engine). Back then it was originally designed for isometric.
At some point they decided to upgrade the visuals, go all out on the art design, put in some really nice textures and a lot of level of detail. When they did that I think they basically made it so third person / OTS was the better option. I do think it is better played as that.
Switch to isometric if you think it makes the larger fights easier, but I've completed the game around four times now and each time I've done it with third person.
Isn't OTS basically EE editon upgrade ? I don't remember such details now.
There was a third person mode in the original, this wasn't new to the EE. They may have improved the camera a bit.