skuphundaku
Economic devastator, Mk. 11
Interview with UbiSoft's Dominic Guay at RPS:
Character progression confirmed:
Open world and C&C confirmed:
And, of course, the E3 demo was on a PC:
Full interview here.
Character progression confirmed:
...the player will build up his abilities. He won’t start out being able to do everything. Obviously, for the purpose of the demo, it was kind of a late game moment. You have a lot of abilities built up. There will be a very realistic reason behind his access to the city – how he can grow his power gradually. It’s going to be the player choosing where they want to put those efforts – on what type of control, how much he wants to invade the privacy of whom, and what he wants to do with that information. It’ll be the player who chooses that.
Open world and C&C confirmed:
It’s definitely going to be an action-adventure game at the heart of things. Every player is going to play differently. It’s an open world, and every mission objective has different ways of pulling it off. You saw how he got into the [art show] center by doing something very subtle – hacking the system. He could’ve also stealthed in through a back door or barged in through the front. So some players may want to play very violently, and some others might want subtlety and control. Obviously, we’re going to give you options to use all of those things, and you as the player – depending on your type of approach – are going to be able to mix that up.
And, of course, the E3 demo was on a PC:
Yeah, we’re running on PC at E3.
Full interview here.