(Because random Shin Megami Tensei official art can't get more random than this, nya.)
Chapter the sixth, surprise surprise The Center is evil.
Last time we met The Center was invaded by demons and Gailah died to save The Messiah's life, who defeated the Anti-Messiah and then finally managed to meet with the much mentioned Mekata, a scientist of the center gone rogue who promised to tell him all the truth once he has rescued Mariah, held in a labor camp located somewhere in The Factory after leaving without permision to look for the boy Mekata was said to have abducted before disapearing. As we rejoin The Messiah and his merry band of demons, devils, and fairies they are preparing to use the side entrance into the Underworld Mekata told them about to reach the prison thingie. First, though, they go into the Virtual Battler for another meeting with our heroine's favorite disabled stalker!
"I would imagine by this point you might be feeling that the number of demons that you can stock in your memory is a bit low. Therefore, let me give you this upgrade to the demon summoning program. It should allow you to stock up to nine minions. I was able to work out a compression algorithm to reduce the size of minion data within your computer. Using it you can stck more demons in the same amount of space."
Do you really mean i'm, like, turning my demons into RAR files or something? I'm so dead if they ever notice that, nya.
"I'm still tinkering with the algorithm, and I think I can compress the data even more. When I do I'll give you the upgrade, so look forward to it."
Now we can stock nine minions instead of six, which is actually pretty cool and stuff. From there we go straight to the entrance Mekata mentioned, which results to be the very same one we visited once before but were not able to use because of the guy guarding it. As Mekata promised, though, the guy is informed we are coming and does not only let us pass, now, but also gives us some crucial information.
"Just so you know, there are three passcode protected doors beyond here. Their passwords are 1213, 1834, and 9192. I don't know which door has which password, but i guarantee that those three are correct."
Between this point and the elevator leading to the small, isolated area of the Underworld we will be using to reach the prison camp some pretty harsh random encounters are to be found, including a couple of totally out of deep ones that by this point you are lucky if you can run away from, nya. During a random encounter including two bunches of Yama Nightmares, one of five and one of six, Wendigo was defeated and went back to the COMP, so i summon Furiae to his place. I don't remember if i posted her sheet before, so i'll do so now.
Also, while exploring this small but dangerous area we found a box with a De-Stone on it. This item heals characters and demons that have been turned to stone, and while usually i don't list the loot we find outside of Incenses and, like, really important or cool thingies, but this De-Stone will come in handy very, very soon.
So first we go down a flight of stairs that lead us from the first basement to the second one, and then we take an elevator to the seventh basement. The place is old and, like, totally run down and abandoned, with cracked walls and stuff. Not far from the elevator is a door, protected by no other than the Anti-Messiah himself!
"Time to pay you back for what you did to me at the Colosseum!!"
What
I did? I'm starting to regret being, like, too nice and civilized to cut his head when i had the chance, nya.
The battle this time begins with him attacking Dverger for 36 damage. Then unicorn bashes into Koinu for 10 damage, Furiae uses her Wing Flap for 7 damage, Dverger the Hellfan for 23 damage, Dark Elf attacks for 16 damage, Jack Frost casts Raku-Kaja to raise the groups defense, and Koneko shoots Koinu for three hits and a total of 51 damage.
Second turn begins with Koinu attacking Dverger for 19 damage this time, thanks to Jack Frost's Raku Kaja. Furiae then casts Dia on the dwarf, Dark Elf attacks for 13 damage, Unicorn does so too for 9 damage, Dverger uses Hellfan for 27 damage, Koneko shoots Koinu but the screenshots all came out badly so how much damage he did will remain a mystery, and Jack Frost casts another Raku Kaja.
Third turn begins with Koinu raising his sword and doing 32 damage to Dverger. Then Furiae casts Dia on him and Koneko shoots at Koinu for three hits and a total of 47 damage. Then Dark Elf attacks for 17 damage, Jack Frost casts more Raku Kaja, Dverger uses Hellfan for 21 damage, and Unicorn's attack is dodged.
Fourth turn begins with Koinu casting Deka-ja to disperse our Kaja. Then Furiae attacks him for 9 damage, Jack Frost keeps casting Raku-Kaja, Koneko uses an Orb to heal Dverger completely since Furiae is a pretty lousy support caster and her Dia was not enought to keep up with both the damage he was suffering and the HP cost of Hellfan, and Unicorn attacks for 9 damage. That ends the battle, nya.
"Dammitall!! You'll pay for this!! I'm still not giving up yet!" says to us Koinu as he runs away, leaving behind the Mars Pillar. We also get 1472 Macca, 184 Mag, 552 Exp.
The area beyond the door he was protecting is small and stuff, with only a magic chest being of mention. We also find a new demon, the Yuuki Ghoulette. As the name should make obvious she is a ghoul girl or, like, some thingie along those lines, nya.
From there we can leave to the overworld map of a small section of the Underworld totally isolated from the rest, but my demons are eating through my Magnetite stores like african children left to their own devices in an unguarded McDonalds or stuff. Understanding my magical energy thingie is not enought to force my way through a dungeon i go back the way i came and then to Valhalla's slums to walk in circles and kill thingies until i have around ten thousand units of Magnetite. Given i had only three thousands that chapter of my adventure is as entertaining as it sounds and will be, like, left aside.
Once we have ten thousand units of Magnetite we attend church, save in the local terminal, and return to the Underworld. Leaving the very very small dungeon in which we fought Koinu we catch a first sight of the world beyond Tokyo Millenium.
As it is, the Underworld is, like, the wasteland that was once Tokyo, and don't ask me how it works but Tokyo Millenium is not just build on the site of the Cathedral but it is build literally ABOVE the ruins of Tokyo. As far as i can deduce from some dialogues we will get later the Underworld is like a pot shaped crater or something, and Tokyo Millenium is like that thingie you use to cover the pot and stuff. It doesn't make a lot of sense but since this is Shin Megami Tensei it doesn't really need to make a lot of sense, nya. Just say Hai Hai and go with it.
We take a couple of steps and come across a new demon, the Majuu Cu Sith. His name means, literally, Fairy Dog, and it is said to be a green dog as big as a cow or horse that the Fairies used as hunting hounds and to attack those who the fairies disliked and to abduct the families of farmers who weren't respectful and nice to the Aes Sidhe to use as slaves or cattle, and i am totally not joking about that last thingie. While the doggie could move, stalk, and kill in absolute silence it also has a powerful magic bark thingie that when used thrice in a row either paralized its prey, killed it outright, or stole its soul, depending on which telling we are taking our information from. Abbadon ate my screenshot, though, so only art this time.
Being a fairy fan i try to set a contract with him, but fail pretty awfully when he takes what little tribute i gave him and runs away with my party chasing behind but totally not being able to catch up with him, nya. We keep traveling through this petite wasteland until we come across a sight so strange it deserves further investigation: A small Shinto shrine stands amidst the ruins! We close to study the thingie, and when prompted we choose to enter.
Inside we found an statue of Kunitsukami Kotoshironushi, whose identity is going to require a pretty long explanation.
The first part refers to which of the two big groups or clans of Kami this guy belongs to. The Kunitsukami, or Kami of the Earth, are one of the two main types of Kami to be found in Shintoism, the other being the Amatsukami, or Kami of the Heaven. The later term refers to both those Kami that reside on Takamanohara, the High Heaven, and those among their descendants that went to reside in the land of Japan after their conquest of it. The former term refers to those Kami that inhabited and ruled the land of Japan before the descent of the Amatsukami, as well as the spirits of powerful rulers and heroes from their age.
The second part, Kotoshironushi, is his own name, though the full one would really be Yahe Kotoshironushi, which means Master of the Eightfold Word, for he was wise and of profound understanding, and his advise was often asked and his words respected and stuff. He is the son of Okuninushi, Lord of the Reed Plains.
When Takemikazuchi, a kami born from the blood that covered the sword with which Izanagi killed Kagutsuchi and who was one of the envoys sent by the Amatsukami to the lands of Japan, came before Okuninushi and demanded he pledged his land and himself to the Amatsukami or, like, some thingie like that, Okuninushi left to his son to decide what answer should be given to him. Kotoshironushi gave his allegiance to the Amatsukami and, with a clap of his hands, made an isle of leaves and stuff to grow out in the sea, where he then left to live.
He is considered the Kami call upon for both oracular knowledge and insight in the often confusing will of the other Kami, and it is said at times it is he who makes known the will of the Kami. As a small footnote i'll add his art comes from the Shin Megami Tensei artbook instead of the one for the sequel.
The game then tell us this is really Kotoshironushi petrified and if we want to turn him back to normal. I pick yes and so Koneko looks around his pack for a De-Stone. Finding one he proceeds to free this guy.
"petrification! But I'm still having a little trouble moving around... I guess I haven't fully recovered yet."
So, like, thank you for helping me but come back once the plot has decided we need to talk, nya. We leave the shrine and keep going in the direction we are not coming from until we find an entrance into the mountain or cliff or, like, crater wall thingie itself.
Inside is a pretty big dungeon, at least for what we have seen so far. We start in a very small and isolated area with nothing more than the entrance and the first door protected by code. We use the 9192 code and the door opens, allowing us access to another area which is also small and almost devoid of exploration but is where we find a repair garage, a gaian temple, and stuff.
In this section we find a lot of really bored angels in random encounters. Since they are bored when we try to talk to one it gives us a chance to pick something we want to do to entertain her, like dancing or singing or kissing or stuff. I always pick dancing or singing because, like, imagining the Messiah and his miniarmy doing
MoMusu covers and coreographies, or maybe on of those
Idolm@ster thingies, was somewhere between totally crazy and, like, totally amazing. The angels must be alts of those citizens of Fair Codexia in the anti-kawaisa and, like, totally anti-fun party, though, since they always thought it was painful to watch us and tried to kill us and we had to pew pew and smack smack them for being so serious and boring and stuff, meh.
We also meet our first Tenshi Archangel, nya. As i told you previously, the Archangels are the hardest to define of all the angelic orders since the christian hierarchy has two uses, and at times even more, for the word Archangel. The common, and some say outright wrong, use of the term is that of the second order of the third sphere, being the chiefs and leaders of the angels, here used as meaning the third order of the third sphere. At the same time, and like in the Jewish Hierarchy, Archangels are all those angels, now meaning any divine being from the nine orders and the three spheres and stuff and thingies, to whom The Lord saw fit to give an individual identity, character, and will, for all angels but those are nothing but extentions of The Lord's will and mind, like automatons or stuff like that.
This, then, can get pretty confusing because, like, while those of the Order of the Archangels are chiefs to the angels but in turn of lower rank to all other angelic beings, the Archangels as in
named angels are all of higher rank than the nine orders of the three spheres put together, and are usually thought to be, like, totally outside the hierarchy and obeying only the commands and will of The Lord itself and its many aspects.
In Hebrew lore, though, it is simpler to understand the place of the Archangels, as in
named and unique members of the heavenly host, because they exist outside the hierarchy as their roles and powers and individuality are unique to them. In the Shin Megami Tensei games those are usually named Seraphs or Great Angels.
Also, Archangels are bloody tough. Several times through the dungeon i had to return to the Garage for healing and revival after a negotiation with a bunch of them went, like, totally south. And they like to ask you questions where both the affirmative and negative answers are wrong depending on, like, their mood or something, and then they either go biblical on your party or leave because you are not worthy of their presence, meh.
Before the next code protected door we also find a Gaian Temple, but we are not welcome in there since as always i, like, ended totally Mesian without even trying, nya.
"Then begone!
... or so I'd say, but i will allow you to enter if you give us a sufficient donation."
Notice that Angels and Archangels were being a pain and i had gone Law! I don't want to know how much of a bloody bleeping bother they would be were i, like, Chaos or stuff. The game then asks us if we want to donate one thousand macca to the Gaian cause. I answer that i, like, totally don't want to, and then...
"If you will not donate to our cause, then begone!"
So we leave. The next door opens when we introduce the 1213 code, allowing us access to the main segment of the dungeon. There we have a little choice: We can go straight to the next code protected door, introduce the last code, have a boss fight, and take the elevator to the underground entrance of the prison camp or go down a side path, crawl a big dungeon, loot many incenses, do stuff and thingies, and finally use a side entrance to the prison camp. Since i am a dungeon crawler Neko at heart i pick the side door, nya.
In this area we can also find a Jakyo Manor, so after a bit more pew pew and stuff i can finally fuse Furiae and Wendigo into a Kyoucho Gurulu, who you might remember as being on of the demons in the Cathedral's overworld map in the previous game. This time he is level twenty six and as you will later see he kicks copious amounts of butt.
I also fuse Jack Frost and Unicorn into a Majuu Nekomata, who seems to be a pretty good all around demon with Media for AUTO dungeon crawling, Raku-Kaja for boss thingies, and a couple of other thingies for emergencies.
So now my party is Gurulu, Dverger, and Dark Elf in the front row and both Nekomata and Koneko in the back one. Soon afterwards i also manage to recruit one of those very bored angels i mentioned before. First, as always, i pick a
friendly stance. The game tells me the angels look pretty bored and asks what i want to do to entertain them. I decide to indulge my inner Idoru and
sing to them. Epic Fail.
"That's the best i can expect from a manchild... That won't work against us angels. I shall take your soul!"
The game then channels Captain Obvious' immortal soul and mentions the angels look annoyed, yay. I try to
Pacify them and then accept to give her the thingies she asks of me, for a total of one hundred and forty one macca. Then...
"Thank you! I am Tenshi Angel. I pledge my loyalty to you as your guardian from now on."
Let's have a look at her sheet. She has Media, Pen-Patora, and Hanma making her a pretty nice to have around support demon and we put her in the last spot of the back row. She also gives us free passage through all those groups of bored angels and, more importantly, Tenshi Archangels supported by Tenshi Angels. Yay!
Pressing forward we find...
... a locked gate we can't yet open, so we keep going deeper into the dungeon, looting boxes for extra MAG, Macca, and many incenses, and finally, almost at the end of our little side trip, we come across a small room inhabited by a pretty strange demon.
Meet Nadja of the Yousei Clan. I don't have the slightest idea of who this girl's suposed to be, so feel free to post any information you may have about her. Naturally we accept her offer of joining us, nya. There's always space for an extra fairy in our Heroine's party.
And more so when she is a pretty strong one, second only in this one game to the big name fairies Oberon, Titania, and Cu Chulain. Medirama heals the entire party for a whole lot of damage, Ricarm revives a fallen character or demon, Posum-Di and Parala-Di heal the Poison and Paralisis status ailments. Then she also has Jionga coupled with a nice MAG stat and lot of both HP and MP. Now our front row is made of Gurulu, Dverger, and Nadja.
"Tee-hee, you'll let me become your minion? Thank you!
You want to go to the labor camp, don't you? Well let me give you a juicy tip then!"
She then teleports us to the door before the barred corridor. Before going through, though, i want to finish exploring the dungeon so i go back to the third code protected door 1834, the only remaining code. Beyond we find a small dungeon segment with nothing but an elevator being of note. Protecting this we meet this dungeon's boss, whose name i don't remember since there is no way to fight him, or her, or it once you get Nadja in your party.
"That stupid guard! Don't waste your time with a big lummox like him. This way, this way!"
So we return to the barred corridor.
"You can get to the labor camp in he Factory through here." Nadja tells us, and then asks us if we do want to do that right now. We do, so she clears the passage for us. On the oposite end we find a new elevator, which we take to B1. Once here i notice my memory was, like, again playing tricks on me, since this isn't the labor camp beyond the door we found guarded by Temple Knights in a previous update but a small and almost abandoned prison camp in an usually isolated area of The Factory, lower in height than even the lower terrace thingie we previously visited.
We begin searching the cells, but they are all empty. While doing so we come across a pretty strange patrol group, including a new kind of Mesian agent, the Mesian Executioner. It's, like, weird and stuff. And thingies, too. As an important note, when the battle ends Angel, Gurulu, and Dverver have been Closed and they can't use magic at all until the status ailment is healed. Pretty funny, since Angel is the only demon among my current ones, both summoned and in storage, that has the spell needed to heal the Closed status.
We pew pew them and keep searching the small prison. When we arrive in front of the last remaining cell Daniel is waiting for us, and he is totally not happy.
"Sorry, but I'm not going to let you free Mariah! Mariah left the Center unauthorized, and for this crime was put in jail. I understand her reasons, but she broke the rules, and the rules are absolute. All of the rules the Center made must be followed. Breaking them is a crime. All crimes must be punished. Therefore, Mariah must be punished."
I, like, want to free her even less than you want me to do so, nya.
"If you too want to break the rules by freeing her then i must fight you. I do not want to disobey the orders of the Center!"
So now Daniel and Koneko are going to have a philosophical debate the Shounen way. For those of you blissfully ignorant in the ways of the most retarded target demographic, like, ever, in Shounen when two characters have a philosophical diference they go the Ad Baculum way and begin throwing punches, fireballs, asteroids that were just floating by, and, like, all manner of named attacks and stuff and thingies to each other. Then one of them falls to his knees, obviously weakened and tired and defeated, and dramatically says something like
does this power comes from your enlightened convictions? and
I saw the truth of your words in the passion filling your eyes! and, like, thingies and stuff and more thingies. Then the main character and the enemy he just defeated get to be best friends, like, ever and go fight against the next philosopher in line until they have befriended all the nice ones and killed all the evil ones, nya. Every now and then they throw in someone who is convinced by the main character in a really dramatic encounter and switch sides just in time to die saving the party or someone who was a real, real jerk so when he sees the truth in the hero's, like, megaphilosophical fireball attack he charges all fury-like against him but in the last moment lowers his guard, dies to the hero's desperate attack, and then he says he deserved no less and now can finally rest in peace, everyone cries, etc.
And that's exactly what's going to happen there, nya.
* facepalm * Only with some cool unforeseen consequences later on, yay.
Daniel begins this moral debate by attacking Nekomata for 25 damage and Dverger for 33 damage. Koneko then shoots at him for three hits and a total of 65 damage. Gurulu uses his Claw attack for two hits and a total of 42 damage. Nadja casts Jionga but is dodged. Nekomata casts MeDia to heal the group and then Angel slaps Daniel for 16 damage. Finally Dverger uses Hellfan for 22 damage.
The Messiah's counterargument begins with Gurulu slashing Daniel with its claws for two hits and around 50 damage, then Angel slaps him for 17 damage. Daniel answers to this by using a round thingie kick or something, hiting Gurulu for 12 damage and Koneko for 19. Nekomata casts Raku-Kaja to raise our defense, then Koneko shoots Daniel for two hits and 45 damage. Nadja then casts Medirama and heals all the team to Max, yay! Then Dverger uses the Hellfan thingie to do 21 more damage.
Last round begins with Daniel going poetical justice and using Hellfan on the little guy with the beard and the axe thingie for 40 damage. Gurulu then gets back at him with his claws for two hits and 48 damage, and finally Koneko shoots Daniel for 11 damage and wins the discussion. Pachi, pachi, pachi nano desu!
And here we go...
"I guess that's to be expected, after all you're the Champion of Valhalla."
And the bloody Messiah, nya.
"You certainly seem to be resolute in your decision to free Mariah. I guess I can see where you're coming from. And seeing your resolve in that fight has convinced me, too. All rules must still be followed, but any rules that are wrong must be corrected."
We have created a monster, ladies and gentlemen. This small thingie with Daniel will make lots of ripples later on, up to leading to the most amazing and epic and, like, supermegacool and totally gnostic plot twist and ending ever if we go the Law path. I'm tempted to go down that one just so you can see the pure and, like, sheer awesome that's the Law ending, nya.
"The Center's motives are right, but the way they do things is wrong. I won't follow them when they go too far. As for you, you should free Mariah. But I need to warn you, she's not in her right mind. I think it'll be harder to get her to leave than you might think."
He leaves and we enter the cell, yay. Inside is Mariah, acting all weird and stuff.
"Koneko? I don't need anything from you, go away.
Here the game gives us the option to give up or force her to come with us. Seeing Mekata will not colaborate without her being present, freeing her is the next plot event trigger, and we already doomed this world getting here, i choose to
force her.
"What are you doing? Stop it! I want to stay here! Stop it!"
Nadja then decides having to rescue the worst dressed warrior nun ever is not painful enough for me and decides to help a bit.
"Is this lady your girlfriend?"
No, of course she is not!
"But you like her, don't you?"
I
despise her and every she stands for. She's a testament from a time before the Shin Megami Tensei universe grew out of the young japanese male idiocy and into one of the series with some of the best female characters, like, ever, to the point almost all memorable characters since IF have been girls. And she's, like, the worst of all the characters we got to name. If they, like, wanted twisted romantic tension and stuff they should have gone with making Koinu your bloody romantic interest, and, like, actually having The Messiah and The AntiMessiah being all romantic and lovey dovey and stuff and thingies and fighting together against everyone else would have been a pretty good twist for the neutral path, yay.
"I can tell! ... ... I... ... I guess I can't win your heart after all. ... ... ... All right then, if i give Mariah my power, it'll solve everything! ... ... If I'm part of Mariah, ... then if you love her, you'll love me too! ... ... Ok! That settles it! I'm going to give her my power!"
Wait, what? :shock: So the game is not only forcing one romantic interest down my throat but, like, two, and one is, like, a Loli Fairy? Screw you, Japan. You need help, and fast. And once we get to Mekata and get the full story all this stuff will go so much into squick territory it's not even funny, nya. But, like, in any case Jakyo Manor music comes and Nadja fuses herself with Mariah, who then gets one free point in each stat and comes back to her senses.
"Where am I? What am i doing...? I remember them bringing me to the Factory, but after that it's just a big blur... I almost feel as if something else has been controlling me, and I've been asleep... You came to rescue me, didn't you?"
Mister Plot forced me to, nya.
"Thanks, Koneko, I appreciate it! But how did you know where I was?
... What!? You found Mekata!?"
More like he found me, nya.
"Hurry, let's go back and talk to him! He should know everything about what's going on, and have the information I'm looking for too..."
And so Mariah joined the party. She's still level 19 and has the same stats, spells, and now weak equipment she had last time we saw her, other than by the single stat point in each thingie she got from Nadja. Now our party is Gurulu, Dverger, and Angel in the front row and Nekomata, Koneko, and Mariah in the back row. And since Mariah has Patra she can heal the Closed status in our party members, yay.
We start looking for the exit, nya. First thing we come across is a Temple Knight patrol, and we go pew pew on their behinds. Then we come across a patrol of Angels and Neophytes, but since we have our own Angel we are left alone. We also get our own Archangel after some simple negotiation and an offering of several magic stones.
Pretty cool demon for the front row so we switch him with Angel since we have Mariah now for support caster duty. Note, though, that Archangel is level 28 and Koneko is level 27, so i don't really know if he joining me was dependant on a bonus from having high inteligence, a bonus from being Law, or a bonus from the game being buged. And I don't really care as long as he stays with us, nya.
We then leave this small and abandoned prison camp thingie and go for a small walk in a very empty and uninteresting stretch of brown factory overworld map isolated from the rest and lacking in any decor. We enter a mine shaft, kill more thingies, find another elevator, and come back to the B7 dungeon by the way that was before protected by the weird boss thingie Nadja didn't want us to fight with, who is no longer there.
As we are returning to the passage linking Valhalla to The Center we come across a new demon, Youchou Kelaino. This bird girl is also known as Celaeno, one of the three harpy sisters from Greek myth together with Aello and Ocypete. Kelaino, whose name means darkness and stuff like that, was the lover of the west wind, Zephyros, and as far as i remember is a pretty nasty girl who once scared the entire Troyan army and, like, etc.
Since i have been playing some Imagine lately all my warning thingies went into we are screwed mode, so i was all kind to her and after a small negotiation she accepted to join The Messiah. A quick visit to her sheet was enough to show my Neko superinstincts were right once again: She has Mudo, the first spell of the Death line, which is one of the only two Save or Die lines in the Megami Tensei universe. The other line is Expel, to which Angel's and Archangel's Hanma spells belong, but while Mudo works in anything that is, like, alive, Hanma most of the time works only in Undead thingies and corrupted thingies and stuff, so a bunch of Angels spaming Hanma to us is, like, totally better than a bunch of Kelainos spaming Mudo at us.
A bit further and we are back at the dungeon thingie linking Valhalla with The Center. As we get near the exit leading to Valhalla, where Mekata is waiting for us, we come across Daniel, who is totally not impressed with The Center's actions.
"... My findings indicate the operators of the Center made him do it. They've stooped to using any means necessary to bring about the Thousand Year Kingdom, no matter how dirty!"
So you are telling me that, like, The Holy Church got all the worst sinners in the same place and then threw them all, quite literally and Place included, into Hell's maw? Colour me surprised, nya.
"We can't let the Center get away with this! Somebody... has to do something about them..."
Uh Oh, Ooopsie, etc. He leaves and we go get a peek beyond the gate that once led to Valhalla.
So Tokyo Millenium's is now not only a city built in an artificial island that somehow became the ceiling of the pot shaped cave that was once Tokyo but, like, now it also has one of it's four satelite districts being a breach into the eternal void and stuff? This place's geography would give even Cthulhu nightmares, nya.
Also of note is that, if you remember the previous Let's Play, Abaddon was one among the Datenshi, the Fallen Angels, and now he is one among the Maou, the kings and queens of Hell. I'm guessing, like, someone noticed Abaddon should be considered a Maou like other totally high ranked Fallen Angels do since he has always been seen as a, like, totally chaotic and uncontrolable but incredibly powerful all consuming force, and some tellings go so far as to declare him as being not only one of the high Lords of the Abyss, or hell, but also as being the Abyss, as in the place, itself, with all thingies and stuff built inside him and on top of him and pretty weird but cool stuff like that, nya.
As we prepare to leave for The Center, since there is no other place we can go from there, a voice comes out from nowhere and stops us.
"Hey, aren't you Koneko?" it asks, and then the one who talked shows itself to be...
Superdoggie!
*cuddles*
"You wouldn't believe what I've just been through."
Don't worry, Kerbie. You wouldn't believe how much i'm willing to give at least the benefit of doubt, being a witch and all.
"I just barely escaped with my life -- if I had been a fraction of a second slower, I'd have been eaten along with Valhalla by Abbadon. He swallowed up both Madam and her mansion. I am really indebted to her for all that she's done for me, but it all happened so quickly that I didn't have a chance to save her..."
Never liked her anyway so don't worry a whole lot about that stuffy stuff. A shame about her ubercool dress, though.
"... So, do you want me to join up with you? I like strong people like you.
... Madam... She was a though cookie herself..."
A bitch, you mean? Yeah, she sure was.
"Hey, it's OK, right? You won't regret making me your minion!"
Of course i bloody won't, he is a level 43 slaughter machine in a party actually below level 30. He has 477 HP! He has an attack of 122! He can revive fallen characters! He can breat fire and bite people and use his magic voice to cause the Bound status ailment!
*Pet,pet* And, like, you can't notice it here but he is totally HUGE. In Imagine there is a Kerberos variety that can be used as mount, is actually one of the bigger mounts, and is actually
smaller than the base type. The Kerberos type Bosses and Nightmares are soooooo big you are hiting, like, its toe if you are melee. So kawaii, nya.
We swap him with Dverger and finish this update. Next time we meet I don't remember if we will uncover more of JEWtopia's wickedness along with Dani-Dani, if we will venture into that Underworld thingie for real, or if we will travel to the Abyss for a short visit and some sight seeing. Either way, it will be pretty weird. And crazy. And stuff. And thingies. You already know how it works by now, nya.
See you next time!
@ Ghostdog
Yay, in Imagine you get to see The Cathedral from Arcadia, a city the Mesians built in Shinagawa after the diluge and the huge battle for The Cathedral, more or less in the same spot the great bridge began back in the first Shin Megami Tensei game. That screenshot is actually The Cathedral as seen from the shoreline, nya.
Note that this Arcadia is totally not the same Arcadia from Shin Megami Tensei II. This has spawned some amusing discusions because, like, some say this Arcadia is the same than that Arcadia, then the fans all scream it is not possible because
*spoiler, spoiler, spoiler*, then some, like, retard comes along and ask what is that Shin Megami Tensei thingie they are talking about since he thought Persona 3 was the first Megami Tensei game and gets flamed to The Abyss and back, and then back to The Abyss if he doesn't create a new account or something.
There are lots of little stuff like that to be found in Imagine: The leader of the Gaian Church is the same guy from Shin Megami Tensei, the Overseer is actually
*spoiler,spoiler*, the lousy bikes are the same bikes the Gaian Executioners rode in Shin Megami Tensei, the Messian Clothes are actually almost identical to the old sprites, and, like, etc, etc, etc, nya. Most of the references are only, like, there to make fans happy since Megami Tensei is a pretty huge thingie in Japanolandia but never really come into play in the gameplay or stuff itself.