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The Steam Greenlight Thread - SHUT DOWN

Metro

Arcane
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I believe so. Would be extremely dickish to make it retroactive.
 

Dexter

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Hahaha. Was poking through my queue because NO GAME ESCAPES JUDGMENT and found this.
There's some properly Prosper-esque games out there, like for instance: http://steamcommunity.com/sharedfiles/filedetails/?id=93108721 that strike fear in my heart...

The possibly worst game I came across so far was some guy that put up a project about masses of things following the mouse cursor across the screen, but I can't find the link :/
Oh nevermind, here it is "Smiley Survival": http://steamcommunity.com/sharedfiles/filedetails/?id=94076604

Props to this guy for marketing to the largest PC gaming audience according to publishers though, deserves a thumbs up xD
http://steamcommunity.com/sharedfiles/filedetails/?id=91573598
http://thepiratebay.se/

cXJEX.jpg


Only during this weekend!
You can choose how much McPixel is worth!

Pay whatever you want, and enjoy the game!

Also, you can download the torrent!
Check out the game, and then decide!

Download McPixel Torrent!
 

Berekän

A life wasted
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The creator of McPixel's pretty BRO. He found a torrent for his game on TPB and gave free codes for the game on the page of the torrent, later he did an IAmA on Reddit and he was contacted by the TPB owners to advertise his game there. Full story here.

The game itself it's, as I've seen described before, a point and click warioware on methamphetamine.

Also, he's a potato.
 

garren

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Bionite, a spiritual successor to battlezone. Battlezone 1 was seriously fucking awesome in its day (never played BZ2 so no comment on that). The game has the lead designer of battlezone 1 and 2 on board so could be good.
 

Redlands

Arcane
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Mar 23, 2008
Messages
983
I don't really care too much as I don't (and at the moment, can't even if I wanted to) use Steam and don't have a game to sell, but I think the real problem is figuring out if the gamble is worthwhile.

If I've read it correctly you need 200,000 votes to be considered: maybe this is a gross over-estimation, I don't know; but whatever it is, from reading on the Codex no games have gotten there so far. And chances are, the games the Codex usually cares about - well, at least usually claims to care about - are probably not going to be the ones to fall into this category.

I'm not going to get into an argument about the $100 itself, but given what $100 is worth - it would have been a week's rent or two-and-a-half weeks' food at my old place - there might be other things that might be a better place to put that money even if you were a serious developer. Paying the iOS entry fee, for example, where you're guaranteed to get something vs the current gamble on Steam. Or expanding your graphics budget (maybe getting a nice bit of eye candy for your website for example). Or using that to cover some of your personal costs for a week of extra coding or handling bugs from playtesters. Or buying Google advertisements. Or bribing game journalists.

Sure, you might not be able to recoup the cost with any choice, and you might feel better giving it to a (rather industry-self-serving, it should be noted) charity than to Apple or whatever it's used for. But I don't think there's enough data on Greenlight currently to evaluate this.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Hey, this guy's blog is like the RPGCodex of beat-em-ups.

http://aztezgame.com/blog/2012/07/23/watch-em-ups-sucking-the-meaning-out-of-action-games/

Watch 'em ups are a newly emerged genre of game that appear to bear the key properties of beat 'em ups, but are actually far less interactive. Their existence is entirely due to the popularization of Quick Time Events. A watch 'em up looks like the type of experience arcade born gamers love and cherish, but they are actually hollow and unsatisfying experiences in comparison. The reason they feel like this is because they are comprised primarily of what I call "low interaction mechanics".

:obviously:
 

Metro

Arcane
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Well, apparently the voting isn't very relevant. Ten games already approved:

Black Mesa
Cry of Fear
Dream
Heroes & Generals
Kenshi
McPixel
No More Room in Hell
Project Zomboid
Routine
Towns
 

Multi-headed Cow

Guest
Yeah. I was under the impression you didn't need 100% to get accepted by Greenlight. It's more for Valve to gauge interest.
 
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http://te4.org/blogs/darkgod/2012/09/news/tales-majeyal-steam-greenlight-go-vote

Hi,
Version 1.0 has never been that close, the next beta will be the last to add new content, after that it's feature freeze to hammer the bugs before V1.
To celebrate that and prepare for the future, I submited ToME4 to the steam greenlight project, so please go vote for it and pass the word to your friends!
http://steamcommunity.com/sharedfiles/filedetails/?id=93674769

Thanks

Rest assured, the game will stay free; donators have always had a few perks and steam people will all be considered donators that's all. Still free, still opensource, still flying! :)
Roguelike, if anyone's interested
 

Multi-headed Cow

Guest
Yeah, I definitely gave the thumbs up on ToME. Haven't played it myself but heard quite good things and I'm all for roguelikes.
 

DwarvenFood

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Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire

skuphundaku

Economic devastator, Mk. 11
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Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2 My team has the sexiest and deadliest waifus you can recruit.
Somewhat interesting change to the system, they no longer give you a progress bar for games you voted for. Since hitting 100% didn't really MEAN anything it was just a gauge for popularity that anyone could view, but it's gone now.

Also, vote for this damn it!
http://steamcommunity.com/sharedfiles/filedetails/?id=95907686
Maybe something to add to the Codex collection ? skuphundaku
Thanks for the ping, but I haven't seen anything on the Kodecs Greenlight threads that would fit our prestigious list. Tales of Maj'Eyal was already on the list. ...and Black Mesa is not really kodeksian in nature. Routine looked interesting and I have it on my radar too, but I need more kodeksian support to add it to the Kodecs list.

UPDATE:
I took a look through the Greenlight game list and what draw my attention was:
1. Starship Corporation (http://steamcommunity.com/sharedfiles/filedetails/?id=95094343), which currently has a campaign on Indiegogo as well (http://www.indiegogo.com/starshipcorp)
2. Sang-Froid : Tales of Werewolves (http://steamcommunity.com/sharedfiles/filedetails/?id=92508820)

I haven't added anything to the list yet. What does the Kodecs thing about these two?
 

DwarvenFood

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Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
I think Starship Corporation is removed, the link does not work. Sang-froid looks interesting, let's see what our esteemed fellow connoisseurs have to say.
 

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