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The New DOOM Thread (2016)

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
 
Self-Ejected

theSavant

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I kinda find that shotgun retarded when you already have automated shotguns with magazines. It's like they just left it in to say "look, we still have an oldschool shotgun like in old Doom ---> it's clearly Doom!" Hence even the supershotgun in Doom had 8 shells...
:happytrollboy:
 

buzz

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:bounce: that looked pretty neat. Who cares if their designers are shitty at mapping, we still have the WAD fanatics.
 

sexbad?

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as long as you don't plan on making your own assets, making outdoor environments, or creating custom rooms
 

DraQ

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I kinda find that shotgun retarded when you already have automated shotguns with magazines. It's like they just left it in to say "look, we still have an oldschool shotgun like in old Doom ---> it's clearly Doom!" Hence even the supershotgun in Doom had 8 shells...
Conceptually the best shotgun to ever grace an FPS was Unreal's flakcannon.
 

Nael

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What the fuck is this pea soup looking Hell? Looks like the Fade in Dragon Age Inquisition.

Oohhhh riiiiiight....
 

DraQ

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Why? It's not even really a shotgun.
Of course it's a shotgun.
It's more than that. It's an FPS shotgun - large bore firearm that fires a swarm of projectiles mincing anything unfortunate to stand in front of it - taken to logical conclusion.

It's very large bore, to the point of firing shells that essentially double as mortar rounds depending on where they detonate and needing hydraulic shock absorbers.
It's as if someone was tasked with designing a shotgun that could accept claymore mines as ammo but thought better of it and made it mortar grenades for versatility instead.

It is to typical FPS shotgun what this baby:
xwaKZTO.jpg

would be to typical FPS handcannon pistol firing some stupidly impractical but MASSIVE caliber rounds - "magnum? Pff, my handgun fires HMG rounds"* a typical FPS hero would likely say.

"...And I can shoot ICBMs out of my dick."
 

Machocruz

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I don't know what's with the obsession of applying some ugly color filter in modern movies and games. First popular mod is always to remove that shit.
Because understanding and implementing color harmony is more difficult than using cheap and easy approaches to color theory." This entire scene is blue because we want to express the coldness of the scene." Shit like that.

Also, for low budget flicks it's a cheap and easy way to introduce some kind of cinematic/stylistic sheen to what would otherwise look like home video garbage; although prosumer cameras are getting better and better, so this should be less of an issue, yet they still do it. And we know video game developers love to copy movies, so...

Also, The Matrix.
 

tuluse

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Because understanding and implementing color harmony is more difficult than using cheap and easy approaches to color theory." This entire scene is blue because we want to express the coldness of the scene." Shit like that.

Also, for low budget flicks it's a cheap and easy way to introduce some kind of cinematic/stylistic sheen to what would otherwise look like home video garbage; although prosumer cameras are getting better and better, so this should be less of an issue, yet they still do it. And we know video game developers love to copy movies, so...

Also, The Matrix.
The theatrical release of the first Matrix didn't have the green tint. It was added to the DVD after the sequel had come out.
 

pippin

Guest
Wasn't O Brother Where Art Thou the first major film with this new kind of tint? At least it was the first mainstream movie which used the contemporary sepia tones, and after that it has been mostly blue or brown or gray.
 

Obviousplant

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trololololololo

"I've heard Doom referred to as our Star Wars"
So a franchise where its own creator(s) don't understand what made it work in the first place. So if Doom II was id's Empire Strikes Back, this would have to be their version of Phantom Menace.
 

T. Reich

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"I've heard Doom referred to as our Star Wars"
So a franchise where its own creator(s) don't understand what made it work in the first place. So if Doom II was id's Empire Strikes Back, this would have to be their version of Phantom Menace.

Doom 3 is Phantom Menace.

This is The Force Awakens.
 

Machocruz

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The theatrical release of the first Matrix didn't have the green tint. It was added to the DVD after the sequel had come out.
That's interesting. I don't remember how it looked in the theater, but I think I did notice that something was different about the DVD version. Is there any way to see the original non tinted edit?

Wasn't O Brother Where Art Thou the first major film with this new kind of tint? At least it was the first mainstream movie which used the contemporary sepia tones, and after that it has been mostly blue or brown or gray.
I think its claim to fame was being the first or one of the first to use be entirely digital color graded. Traffic came out around the same time and was also influential in the use of single color dominance.
 

T. Reich

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I know, but I didn't want to tarnish episode 7s name before its even out :) It also fits because Phantom Menace is the 4th installment in the series.

Well, D4 is also not out yet, so it evens out.

Also, it depends on how you count things like Final Doom and/or Ultimate Doom.

A fuckton of user-made wads are analogous to the Expanded Universe (tm) content, in both quality and variety.
 

buzz

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A level editor made by fans a decade after the game was done, a game that was also released more than 2 decades ago and everyone and his mom played to death. Thanks for reminding me that people tinkered with Doom alot, I knew that already.



Why is Doom in particular a good magnet for autists and idiots? That's like 90% of the fanbase.
 

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