JMab
Augur
List of Incline is missing FalseGrimoire™
Wow, I feel like a very happy man right now! I've completed D:OS, 2 DLCs from DSII (waiting for the third one), got Dragonfall DC, but won't touch it soon as long as I've completed Dragonfall vanilla in the beginning of the year.*sigh* I can't handle the incline
D:OS, W2 and Tesla Effect are already waiting in my GOG account and Dragonfall DC will probably be added there too.
But what little gaming time I have is dedicated to my Dark Souls 2 addiction. And Crown of the Ivory King is coming out in a couple of days.
MADNESS
Well TSI might not be making a "full-scale" RPG. Though one could argue SRR isn't either I suppose.Something I've noticed about a few Kickstarter-funded RPGs.
Wasteland 2: Took 29 months to complete, shipped with a good amount of of bugs in its less-tested second half.
Shadowrun: Dragonfall Director's Cut was released after nearly 29 months, could use some bug fixing.
Dead State: Will probably be released after 29 months, will likely be a bit of a mess.
Divinity: Original Sin: Already had a good head start, released after 14 months, became content complete after nearly 17, will possibly take close to another month for its less-tested content to be balanced to a better state.
Kinda dispels the idea that you can make a quality full-scale RPG from scratch in 18 months, though TSI's insistent on trying anyway. Maybe Obsidian will prove that it can actually be done in 26 months and not 29-minimum-with-bugs, though it's awfully optimistic to think so.
Well TSI might not be making a "full-scale" RPG. Though one could argue SRR isn't either I suppose.
Seven Dragon Saga sets a new standard for intricate turn-based combat that can be adapted to your party's strengths. Explore a new high fantasy realm, recruit powerful NPCs, and craft useful items during your party's quest to discover lost secrets and transform the world. Key features include:
• Classic RPG / Modern Gameplay: Create a full party under your total control right from the start. Venture forth to uncover lost secrets in an original fantasy setting.
• Strategic Combat: Face challenges in turn-based tactical combat, updated with modern design philosophies. Carefully maneuver your party taking advantage of terrain and destructible environments.
• Weigh Your Decisions: One group’s ally is another faction’s enemy. Make meaningful social/political choices that directly impact the world around you. Will you pursue duty and honor or choose riches and adventure with little concern for the consequences?
Maybe Obsidian will prove that it can actually be done in 26 months and not 29-minimum-with-bugs, though it's awfully optimistic to think so.
Not meaning any disrespect towards Mr. Blakemore, let me show appreciation for Crooked Bee's sense of humour by saying I laugh everytime I see this bit on the list. :D5. Grimoire
Release Date:
... useless comparison ...
Nonesense. 29 months is the new magic number for full scale RPGs (for something that will still be rough).... useless comparison ...
I guess you couldn't help noticing ?
Lords of Xulima release date may be November 13-14, 2014: http://steamcommunity.com/app/296570/discussions/0/620695877209969911/#c620695877211787049
Age of Decadence delayed to next year (March 2015?): http://www.rpgcodex.net/forums/inde...y-access-available.72705/page-53#post-3573115
It is way past the release date. Sadly we have to announce that we need more time. We need at least a few extra months. We don't want to release an unfinished product. Balrum has to be polished!
Full Release Timeframe
Throughout Early Access, we will be adding new features and content to get the game to full "final" release. We are confident that full release will take place during Summer 2015. We know that this is a bit later than some of you are expecting, but just like with Early Access, we would rather deliver something that meets our own internal standards rather than rush out something that isn't ready. Rest assured that we are working hard to move that timeframe up as much as possible without sacrificing the quality of the game! A successful Early Access is the first step.
Balrum delayed to...early 2015, maybe?
https://www.kickstarter.com/projects/balconyteam/balrum/posts/1036755
It is way past the release date. Sadly we have to announce that we need more time. We need at least a few extra months. We don't want to release an unfinished product. Balrum has to be polished!
Darkest Dungeon delayed to Summer 2015.
https://www.kickstarter.com/projects/1460250988/darkest-dungeon-by-red-hook-studios/posts/994401
Full Release Timeframe
Throughout Early Access, we will be adding new features and content to get the game to full "final" release. We are confident that full release will take place during Summer 2015. We know that this is a bit later than some of you are expecting, but just like with Early Access, we would rather deliver something that meets our own internal standards rather than rush out something that isn't ready. Rest assured that we are working hard to move that timeframe up as much as possible without sacrificing the quality of the game! A successful Early Access is the first step.
Did you back Antharion? Most of its updates are hidden.