Harry Easter
Self-Ejected
- Joined
- Jul 27, 2016
- Messages
- 819
"Oh look, I can pick up this dinner plate for no reason. This is a good game"
Oh, you also have played this great game called Ultima VII :D?
"Oh look, I can pick up this dinner plate for no reason. This is a good game"
I'd gladly sacrifice being able to pick up a million cheese wheels and put them into a house for upvotes on /r/elderscrollsmemes if it meant getting a more stable game with better performance that didn't feel 10-15 years out of date.
"Oh look, I can pick up this dinner plate for no reason. This is a good game"
If these are the only two choices, I'm finding a new hobby.Could make it more interesting than just a regular Ubisoft-like theme park.
If these are the only two choices, I'm finding a new hobby.Could make it more interesting than just a regular Ubisoft-like theme park.
An interactive world is an important part of goal oriented quest design."Oh look, I can pick up this dinner plate for no reason. This is a good game"
But it's not 2011 anymore and a new Elder Scrolls game will have to look as good as other modern games even while delivering Skyrim style object interactions, or the game will be ridiculed. If Bethsoft doesn't have the technical skill to either upgrade Gamebryo or write a new engine in the same style, they can't make a new AAA game.I'm not sure if they're even able to make a ES hiking simulator that uses today's technology. Gamebryo from Skyrim isn't going to cut it on the PS5 and Xbox4According to rumors Starfield is basically stuck in development hell. I don't put much stock in them, but imo it's probably true in the sense that BGS is just not competent enough to actually be able to make a game that is different from their usual hiking simulator.Why the hell are there more stuff for TES even tho Pete Hines said it will come out much later than Starfield and that game still have nothing for it yet.
Gamebryo is the only thing that keeps those games interesting, it gives them some sort of roguelike charm when every object can be picked up and there's even some rudimentary physics engine. No other engine that I'm aware of can support so many interactable objects in the scene, and for sure there are no comparable tools for any other engine to set those scenes up.
But it's not 2011 anymore and a new Elder Scrolls game will have to look as good as other modern games even while delivering Skyrim style object interactions, or the game will be ridiculed. If Bethsoft doesn't have the technical skill to either upgrade Gamebryo or write a new engine in the same style, they can't make a new AAA game.I'm not sure if they're even able to make a ES hiking simulator that uses today's technology. Gamebryo from Skyrim isn't going to cut it on the PS5 and Xbox4According to rumors Starfield is basically stuck in development hell. I don't put much stock in them, but imo it's probably true in the sense that BGS is just not competent enough to actually be able to make a game that is different from their usual hiking simulator.Why the hell are there more stuff for TES even tho Pete Hines said it will come out much later than Starfield and that game still have nothing for it yet.
Gamebryo is the only thing that keeps those games interesting, it gives them some sort of roguelike charm when every object can be picked up and there's even some rudimentary physics engine. No other engine that I'm aware of can support so many interactable objects in the scene, and for sure there are no comparable tools for any other engine to set those scenes up.
there is a ton of "stable" games, but only a few where you can stack cheese wheels and interact with the environment.I'd gladly sacrifice being able to pick up a million cheese wheels and put them into a house for upvotes on /r/elderscrollsmemes if it meant getting a more stable game with better performance that didn't feel 10-15 years out of date.
First really big mod is to remake Skyrim in the game. And we let Todd keep getting away with it.Who cares where the next game takes place if 99% of gameplay is scrolling the Nexus.
Who cares where the next game takes place if 99% of gameplay is scrolling the Nexus.
Wow, its like you saw my Skyrim.Who cares where the next game takes place if 99% of gameplay is scrolling the Nexus.
Immersive armors
Immersive weather
Immersive doorknobs
Immersive cheese
Immersive foreskins
Who cares where the next game takes place if 99% of gameplay is scrolling the Nexus.
3 years after The Elder Scrolls 6 was announced, Todd Howard is thinking about making it
"I have to be careful what I say—it's a very long way off," Howard said at the time. "I could sit here and explain the game to you, and you would say, 'That sounds like you don't even have the technology—how long is that going to take?' And so it's something that's going to take a lot of time, what we have in mind for that game."
The Telegraph, Howard said Bethesda is still working on the technology that the new Elder Scrolls game will demand.
"It’s good to think of The Elder Scrolls 6 as still being in a design [phase]," Howard said. "But we’re checking the tech: 'Is this going to handle the things we want to do in that game?' Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is going to require."