abstract said:
What about adventure mode? Will it still be a fun, but generally pointless side attraction to the fortress mode?
"-Obviously, world design is now 3D.
-Town layout is much more random than it used to be. There doesn't appear to be a "main road" anymore, at least there wasn't in the town I saw. Also, there's some creative use of three dimensions, such as buildings built into the side of hills so you can walk on their roofs.
-A new "swimmer" ability is available to your starting adventurer, although I've yet to find any water that's swimmable.
-You can now...dun dun duuuuuun...walk BETWEEN SQUARES on the map without traveling! I don't know if the entire world is continuous, but it would seem so. The downside of this is that it can make it much harder to find things now. If you're looking for a cave, you could very well walk all the way into the next square looking for it (as I did).
-Speaking of, there must be some trick to knowing where the cave's been placed in a particular square, but I don't quite get it.
-Caves are now much, much cooler. They can be made out of different types of stone (I found one made of clay, so the inside was blood-red). They also have much larger entrances (probably to distinguish them from regular slopes). The interior layout has also been changed up. The cave I played didn't have a large starting room but rather a fairly straight path from the start to some branches farther in (which, to be honest, feels more like how a cave should be laid out).
-Damage in general seems to have been given slight tweaks to make your characters a bit stronger vs. the monsters you'll encounter. I managed to take out a giant my first try and, while I sustained some damage, it was no longer the five minute "the shot glances away"-fest it usually is.
-While leaving the cave, my party was attacked by a CAVE SWALLOWMAN. I didn't see it myself, and it got taken out in one or two turns, but I must say I'm intrigued."
Hahaha, I just started my new fortress- near a river. Those idiots are on top of the cliff, while the river is down in the valleey. Shit!