Unless they, you know, balance the game with respecing in mind.skyway said:And respec shit.
This worries me much. And a multiplayer part which can be ruined because of this.
Kingston said:No PKing in Hardcore mode = Bullshit!
Kingston said:No PKing in Hardcore mode = Bullshit! What's the fun in that? The point in HC was that you couldn't trust anyone. This led to there being no public games in Hell mode, but they could fix that up a lot by getting rid of pk hacks and such.
SlyDrak said:Jay Wilson said:We have not actually decided on the final death mechanic. I can guarantee that you will not lose experience. We are not urging to big penalties for death. But we want enough of a penalty to be there, so that death has meaning! Like to lose a little bit time, some kind of detriment... We do not currently have a durability loss (to equipment), but some kind of ... a gold cost is actually not so bad. And having the player to waste some time, that is certainly an element. Generally we kind of rely on the effect that players do not want to die. You know, you just do not want to. So there is no real reason to add a further "ding" to them for something happening that was already unfavorable to them. But we have not got our final mechanics on that, yet.
Hobo Elf said:SlyDrak said:Jay Wilson said:We have not actually decided on the final death mechanic. I can guarantee that you will not lose experience. We are not urging to big penalties for death. But we want enough of a penalty to be there, so that death has meaning! Like to lose a little bit time, some kind of detriment... We do not currently have a durability loss (to equipment), but some kind of ... a gold cost is actually not so bad. And having the player to waste some time, that is certainly an element. Generally we kind of rely on the effect that players do not want to die. You know, you just do not want to. So there is no real reason to add a further "ding" to them for something happening that was already unfavorable to them. But we have not got our final mechanics on that, yet.
So what the fuck do I need money for if I don't need to repair my equipment? Jesus this game looks worse and worse the more I read about it.
SlyDrak said:Stats system? Oh you mean that thing they're offloading onto items, which is easily the worst solution I could've imagined. Obviously items in d2 were not critical enough and needed to become more important. I'm not even sure why there are stats anymore, seeing as items no longer have any requirements aside from level.
...
All this emphasis on items is a bit weird considering everyone gets their own individual drop. Where's the competitiveness? Your entire character build is based more on random chance now than before, since items make all the difference, and if that one goddamned awesome item drops, you won't be able to affect who it goes to.
Fuck.Jay Wilson said:We have not actually decided on the final death mechanic. I can guarantee that you will not lose experience. We are not urging to big penalties for death. But we want enough of a penalty to be there, so that death has meaning! Like to lose a little bit time, some kind of detriment... We do not currently have a durability loss (to equipment), but some kind of ... a gold cost is actually not so bad. And having the player to waste some time, that is certainly an element.
Oh ffs if you don't want to die - stay alive then. This is the best working mechanics ever.Generally we kind of rely on the effect that players do not want to die. You know, you just do not want to. So there is no real reason to add a further "ding" to them for something happening that was already unfavorable to them.
Michael Ellis said:When I registered tonight I did not plan on making a negative first post but from what I have seen on the Codex perhaps it is apropos. Why the excitement for a game that pushes you through what are effectively mice training mazes and that boil down to a clickfest with no C&C? Unless you consider which gem to socket worthy C&C. Sure Diablo was fun as it was fresh and had haunting acoustic guitars with dark/evil overtones. But to paraphrase a VD analogy in an interview, we have been there and done that with kiddie books and now want books for adults.
SlyDrak said:Battle.net 2.0 website Complete with sign up process
Required Information:
Country
First Name
Last Name
Address
City
State/Province
ZIP/Postal Code
Phone Number
I thought everyone did that.Required Information:
Country: United Kingdom
E-mail: queeny@gov.uk
First Name: Elizabeth
Last Name: Saxe-Coburg-Gotha-Battenburg
Address: Buckingham Palace
City: London
State/Province: London
ZIP/Postal Code: SW1
Phone Number: 01234 567 890
Djadjamankh said:You mean you don't usually fill them in like this?
I thought everyone did that.Required Information:
Country: United Kingdom
E-mail: queeny@gov.uk
First Name: Elizabeth
Last Name: Saxe-Coburg-Gotha-Battenburg
Address: Buckingham Palace
City: London
State/Province: London
ZIP/Postal Code: SW1
Phone Number: 01234 567 890
SlyDrak said:Battle.net 2.0 website Complete with sign up process
Required Information:
Country
First Name
Last Name
Address
City
State/Province
ZIP/Postal Code
Phone Number