First person view, no pirates mode, new parts, fixes etc.
New Features::
- First person view added with two versions for cockpit visuals on or off. Please note that the airplane art was created for visuals and style first so some of the biplanes have very poor visibility, it has also not been possible to create high resolution and functional cockpit instruments. The new cockpit views are hotkeyed to f4 (with visuals) and f5 (without) or in manual mode with the camera cycle button.
- Manual mode locked/orbital camera option has been removed, and now both can be accessed through the camera cycle sequence along with the first person views, the order is Orbital, 3rd person locked, bomb camera (heavy only), first person with visuals, first person without visuals.
- Pirate activity option, the number of pirate encounters can be chosen when starting a new game, the options are Normal which is what we currently have, Low (half the encounters) and None (no encounters). This option can be changed for a game in progress from the pause menu, however it will only take effect after saving and restarting, so make sure to dock after making the change.
- The final battle will only trigger when Pirate Activity is set to Normal, so if you have it set to None or Low and fill up the fame bar it will not happen, however if you change the setting to Normal it will then trigger after restarting. Likewise if you trigger the final battle and then change the setting to Low or None then after restarting the final battle will not take place.
- If Pirate Activity is set to None or Low then the Gojko-Marin story mission will not trigger.
- New light pontoon with fishing net trait
- New heavy pontoon with explosive damage reduction trait
Tuning:
- Canopy wings add fuel consumption bonus and increase maximum rest recovery.
- Pirate gunships minimum speed increased, rate of turn decreased
- Highlights added to certain objects to highlight what needs to be shot for certain gameplay situations
Fixes:
- Fix home indicator not working for second HQ
- fix ingredient turrets frequently not firing at all or being very inaccurate
- fix plane inventory contents doubled after resetting modifications in the hangar
- fix missing reflection for heavy pontoons
- fix black screen in floating market caused by resting for a long time
- fix missile misfire speech keeps playing incorrectly
- added some missing speech lines for pirates and copilot
- fixed speed/altitude UI overlap for widescreen users
- fix propeller collection bonus not applying to Swept Seed
- fix incorrect button focus if pause menu is opened whilst pitch down is pressed
- fix input binding for salvage minigame did not work
- fix HOTAS inputs for salvage minigame were missing
Thanks for continuing to play the game and giving us valuable feedback on where to make improvements.