thesheeep
Arcane
Exactly.I think what he's saying is that the "issue" is that it's just gameplay.I don't know what you mean by "turn-based for the sake of turn-based." It's a turn-based game. So it has turn-based mechanics. That's it. There's a rekindling of interest in turn-based games right now and the market is absolutely there. Gameplay is not the issue with why this Kickstarter is lurching like it is.
A game like that will just never immerse me.
I'm not criticizing the game at all.Well, right now it's just showcasing the heads-up/vs. aspect of it. Of course it's just gameplay. That's what most multiplayer games are. It just sounds like a nonsequitur more than a critique, IMO. You either like the gameplay or you don't, but to blame it for being "just gameplay" is like... missing the point from the first step. Considering we're talking about games, having something just be gameplay seems alright to me.
I'm just saying that I have no interest in purely competitive TB games that do not really offer anything other than the core gameplay, no matter how good that may be. The "huge single player campaign" sounds to me like a very loose connection of many 20 minute matches after each other. And honestly, I don't see how a game with a graphic like that would manage to immerse me in a world or story. This is a game for people that like to play chess. I don't like to play chess.
And I'm saying that I think many others also feel that way, hence the "slow" KS campaign. Which is certainly no fault of KS, but of the game concept having no "mass" appeal like a Project Eternity or Star Citizen.
By now it has collected 180k and 33 hourse are left, so they're doing much better than I would have thought such a game would do.
All is fine. I'm actually happy such a good designer can make a he game loves to make. Who knows, maybe his next will be more to my liking