skyway said:yes - they look too much "space marines vs aliens" style
also - what's that on those guys? an armor? how the fuck do you stop ghosts with an armor?
skyway said:he is Bill Murray
I just hope they will get the real actors to do the VO. otherwise this game won't worth a bit.
also can't you see that it's the same old ghostbusters like in the movies? Bill Murray, two of his sidekicks and a nameless nigger-nobody-cares-about-and-in-each-movie-he's-played-by-a-new-actor
:DNael said:As for Bill Murray all you really need for VO work is to find a 40 something smartass from Chicago and you have Bill Murray.
yep - you also won't have to pay him much as it will be like 3 lines of text at maxStan Winston was the token black guy, so just find a token black voiceover actor. We all know that Ghostbusters is a euphemism for Spookbusters.
Trash said:Can't find the 3.2 mod either. All downloads seem to be rather dead. I did however find a patch that updates 3.1 to 3.2. Haven't tried it out yet as I'm busy downloading it. However there also seems to be another mod out that a lot of people seem to like. It's called Code 11 and seems to have a rather good AI. So far I'm liking it a lot. Opinion's anyone on which of the two is the best?
Code 11 Authentic SWAT Mod 1.12 b
Just get it here.
http://www.10-david.com/?p=files_item&id=1990&selg=3
Changes v1.12:
- added additional time before the AI will shoot after they raised the gun
Nael said:I don't care how pissed off a suspect is in a raid type situation, but unless they're fucking Neo from the Matrix they'll need to level their weapon and actually aim before making an accurate shot on your position.
skyway said:yes - they look too much "space marines vs aliens" style
also - what's that on those guys? an armor? how the fuck do you stop ghosts with an armor?
RK47 said:well fuck looks like there's no tactical shooter like it. So I'll settle for next best thing: Is there any co-op shooter game that doesn't involve playing in a 16 v 16 environment?
Trash said:If anybody knows how to tweak the campaign, let me know.
Trash said:So I'm first off to play through the vanilla game and expansion. Having a blast to be honest.
Trash said:The realism mod seems to aim a lot higher. But I've yet to try it out. Why? Because they decided it was a good idea to put a lot of custom (and increcibly difficult) missions at the start of the career mode. For a mod that has both the original swat 4 missions, the expansion missions, some remades from swat 3 and a number of custom build ones. It just boggles me that they decide to start the campaign with the most difficult stuff. If anybody knows how to tweak the campaign, let me know.
Why not just use the quick mission creator to customise the missions and play them in any order?
As I recall (could be wrong about this, haven't played in a while), there was an option that allowed for custom campaign creation right from the main menu..
No reason to play without SSF.