Galdred
Studio Draconis
It is a tactical RPG strongly inspired by the board game Super Dungeon Explore.
It is not a 1:1 port, even though they got the rights to do so, as it focuses more on the long term campaign than its board game brother.
The character design is not very inspired.
The UI suffers from questionable design choices.
But the missions are quite varied, and have been well designed so far.
It has very little randomness too.
Character building is done exclusively through items.
I have not played enough to tell whether to tag it incline or decline, but what they are trying to do is interesting for sure.
It is not a 1:1 port, even though they got the rights to do so, as it focuses more on the long term campaign than its board game brother.
The character design is not very inspired.
The UI suffers from questionable design choices.
But the missions are quite varied, and have been well designed so far.
It has very little randomness too.
Character building is done exclusively through items.
I have not played enough to tell whether to tag it incline or decline, but what they are trying to do is interesting for sure.