Blaine
Cis-Het Oppressor
What is sure, though, is that people being of any belief or opinion about a topic does not mean shit about their capability to deliver a good game.
While true in theory, in practice SJWs have proven time and again to be notable exceptions—and that's setting aside the fact that they feel obligated to shoehorn their political rhetoric and personal opinions into every aspect of the projects they touch. For them, politics are essentially their religion, and therefore they must be inserted into everything. This alone can ruin a game for normal, unindoctrinated players, but they also tend to be terrible at writing in a general sense, and rarely manage to deliver solid game mechanics.
Just look at the numbers. SR4 and 5 define Shadowrun.
Good luck trying to find anyone who still plays the old stuff...
The older versions have become what an old fart like yourself becomes - irrelevant. Merely good enough to poke fun at.
I feel as though you think you've scored a victory here, but are you aware of the Internet forum on which you're currently posting? You've been registered since 2007, yet you don't seem to know where you are. Are you an ambassador from RPG Watch, perhaps?
I'm fully aware of the numbers. The numbers also say that Fallout 3 and 4 are superior to Fallout and Fallout 2, that Civ5 and 6 are superior to SMAC and Civ3, that EA BioWare are better RPG developers than Black Isle Studios, and that consoles are better gaming machines than PCs. This is known as the "decline," a phenomenon caused by large numbers of mouthbreathers who play dumbed-down shovelware because they're too stupid and their attention spans are too short to enjoy or appreciate the involved and challenging computer games of yesteryear. Publishers and developers chose the path of decline because more people = more cash money.
You can be forgiven for not realizing what the Codex is all about, though, because the decline is right here at the Codex, too. Hell, it's on staff in some cases.
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