JrK
Prophet
It has been released.
I will see if I can make a torrent on demonoid for those who have an account there.
I will see if I can make a torrent on demonoid for those who have an account there.
Recent Developments
You'll be happy to find that we manage to stuff things in moments before release. I should say that I wasn't entirely finished when speaking about complained about developments. One of which being the Dynamic HUD System. I should say that it's inherited an unfair amount of stigma, as being associated with more modern FPS games that feature things like regenerating health, an indeed very unfitting aspect for S.T.A.L.K.E.R.. However it should be known that the only thing we've derived from this system is the on screen effects and it L.U.R.K. does not and never will have regenerating health.
but- HDR effects completely redone. Everything from bloom levels to sky brightness and such.
and that's where it was the worst.- Overbearing HDR effects underground alleviated but not fixed entirely.
JrK said:I've played LURK 1.1 up to X18 and I have to say that 1.05 was more impressive... Weapons redone were overdone. Recoil was immense so auto fire was useless even when bumping into someone. Enemies sniping with Makarov pistols (and leaving their other weapons in their backpacks). Graphics were honestly way better in 1.05, and Complete still blows it out of the water. But worst of all the game really isn't made for the long range sniperfest this had made it. Critical NPC's die before you can reach them. The problems with the enemy spawn rate is exacerbated because they will attack you way earlier and snipe your head off with a pistol. And lastly, without a moon or better night vision this mod was impossible in any form of darkness be it dusk, night or shadows from buildings. Even with NV you'd be blind.