SCO said:
Geneforge 5 is definitely worth it if you can tolerate somewhat basic combat (lots of).
Like any of Vogels games have more than basic combat
You don't play them for combat, you play them for setting/plot/factions.
Azrael the cat said:
Avernum is the 'dungeon crawl' series, whilst Geneforge is the C+C series.
Could someone enlighten me where this notion of C+C in Geneforge comes from ? I'm at G5 in replaying the series and I don't see this much praised C+C.
G1 has the standard factional choices / plot choices, but it increases every game from there.
2 factions in 3 & 4, yes looks like increase every game
Same for plot choices, they usually come at the end, anything else would run counter to Vogels design mantra that the player should be able to do everything.
and simply absurd amount of different paths through the game
WAT ??? No really, what are you smoking ? It is quite the opposite. G3-G5 are a linear romp area wise due to his hub system with 2 different end games. Factions add a few quests and a slightly different ending text. Thats about it.
I'd say G5 is a frontline contender for most C-C ever put in a crpg.