The quest for Damien and Henrietta, (like the one involving Tiki Sam and the masks) shows some of the moral depth that's been woven into the fabric of the gameplay. Mickey is urged by Damien to find out Henrietta's likes and dislikes so he can make a good first impression. The player does this by having Mickey talk to Henrietta, but they then have a choice; they can report back to Damien truthfully, or they can cause him to pick out the wrong romantic gift and break up this fledgling little relationship once an for all. As the game progresses, the player is presented with more moral choices - some of them tied into the game's paint/thinner mechanic. For example, when Mickey comes across adversaries he can use the thinner to rub them out completely, or he can us the paint to turn them into allies. Either choice usually ends up having a profound effect on the game's environment, as well as the characters of the Cartoon Wasteland, and how they act towards Mickey.