Trash
Pointing and laughing.
Tags: Eador: Genesis; Eador: Masters of the Broken World; Snowbird Games; Space Sector
The preview they have up is mostly about explaining the basics of gameplay and I must say, it sounds remarkably close to the indie original Eador. Which is neat, since that one was absolutely great.
The preview they have up is mostly about explaining the basics of gameplay and I must say, it sounds remarkably close to the indie original Eador. Which is neat, since that one was absolutely great.
Each province can be explored by any hero on the tile. The interesting thing about exploration is that you will often find monster dens, resources, and item caches that you just won’t know exist otherwise. Even in your starting province on the shard, it is possible to find at least 12 different places of interest through exploration, based on my experiences. Many of these places are monster dens that you can choose to clear (through the use of tactical combat, explained later) and obtain loot from. Others are shops and additional resources, which are also often guarded by some sort of threat. One nice thing I noticed was that humanoid enemy types seemed to offer a negotiation option in addition to attack, and while I was not often successful in doing so, it was nice to see this as an option. I know there are some hero skills that increase negotiation, so I suspect some points invested there would have improved my ability to parlay with the enemy. It is important to keep in mind that each shard has quite a lot of provinces, each of which offering exploration and rewards to those who choose to pursue them.
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