Got my press key and I will be giving this one a damning review. It's just that it's mostly about the combat and combat feels awful. Instead of a proper fighter, you're commanding an awful, tardy mothership. It's sluggish, it may have horrible rotation rate, it's slow and all that already cuts down your impact to the minimum. It also feels somewhat like a naval game (say, the ship combat of Pirates! series) where it's really important that you're facing your opponent's weak side with your strong side, but without all the factors that matter (i.e., wind) and are able to make it somewhat interesting.
You have some fighters and you can take control of them, but it's not something that you can afford to do constantly as your mothership is the crux of your power and it's not something that you can lose. The game also is 3d but the combat is absolutely 2d so I'm not sure what the point is, considering that graphically it looks worse than its predecessor. That may be a matter of taste, but it's just some shoddy 3D with not very inspired artstyle and spaceships intentionally looking like they've been made of trash.
Another thing that bogs down the game is the extreme consolitis - screw you, PC users, the controls and interface are obiouvly console first! The ship design part is something that you're supposed to do often but it's just a slow, tedious process. Likewise, the shop lacks the drag & drop oriented-menu severely and is just not pleasant to use. The color-coding and the overall design of such menus also could've been better, but what can you do - gotta earn those xbox moneyz.
The writing is awful and, ofc, it features some really bad voiceovers. Honestly, it's like reliving that 2000s decline once again, with every mistake being thoroughly repeated.