Twinfalls
Erudite
- Joined
- Jan 4, 2005
- Messages
- 3,903
Wow, interesting. This has become a bit of a 'I hate Daggerfall' self-help catharsis session.
I'm a bit surprised at how few people here seem to be able to enjoy the game for what it is - its only VD and a couple of others. The other, non-retard contributions to this thread are exemplified by Section8 and Zomg's point of view, namely 'it's worth lies mainly in what it could have been'.
I will just make one 'argument to popularity'. Daggerfall is much sought-after - check its ebay price at any given time. This is the type of lasting popularity which is completely unlike the hype-fuelled sales figures of crap upon their release. Halo will not be sought after like Daggerfall, in 10 years.
And the reason for this is clear. Its the only 'huge world' RPG out there. Nothing else does what it does, or even tries. And I'd say its popular because it achieves it principal aims in that regard. Not without some big, fat flaws, sure. But to say its worth lies only in possibilities, is to disregard the evidence.
I'm a bit surprised at how few people here seem to be able to enjoy the game for what it is - its only VD and a couple of others. The other, non-retard contributions to this thread are exemplified by Section8 and Zomg's point of view, namely 'it's worth lies mainly in what it could have been'.
I will just make one 'argument to popularity'. Daggerfall is much sought-after - check its ebay price at any given time. This is the type of lasting popularity which is completely unlike the hype-fuelled sales figures of crap upon their release. Halo will not be sought after like Daggerfall, in 10 years.
And the reason for this is clear. Its the only 'huge world' RPG out there. Nothing else does what it does, or even tries. And I'd say its popular because it achieves it principal aims in that regard. Not without some big, fat flaws, sure. But to say its worth lies only in possibilities, is to disregard the evidence.